Call of Cthulhu: A Time to Harvest
£46.99 Original price was: £46.99.£29.80Current price is: £29.80. inc. VAT
Description:
Death and Discovery in the Vermont Hills! In 1929, a student
died during an expedition in the Vermont Hills. One year later, the Miskatonic
University sent another team on the same expedition… It’s time to harvest.
First released as a six-scenario Organized Play
series, A Time to Harvest is available now for the first time in a
complete and updated tome. The campaign is compatible with both Call of
Cthulhu and Pulp Cthulhu rules.
Into The Hills…
Set in the picturesque state of Vermont at the beginning of
the 1930s, A Time to Harvest is a six-part campaign cantered
on the valley surrounding the sleeping town of Cobb’s Corners. A wellspring of
resources for the Keeper, the book includes a full suit of player handouts,
maps, and details on the key locations preparing you for both the events of the
campaign, as well as giving you plenty of information to write your own
scenarios set in 1920s Vermont.
Cobb’s Corners
A small town nestled in a bountiful valley, Cobb’s Corners
is a key location in A Time to Harvest. The book details the
Vermont town, helping you bring it to life at the tabletop, and to give the
setting for your games of Call of Cthulhu a rich, lived-in
feeling.
A Wellspring of Investigators
A Time To Harvest contains new rules and advice
for creating student investigators. Additionally, there is information on
incorporating existing characters into the campaign by bringing in your
investigators that have cut their teeth in other scenarios for Call of
Cthulhu.
The book includes 10 pre-generated investigators, giving new
and eager players everything they need to jump right into the mystery of Cobb’s
Corners.
Contents:
1 x Book
| Age Rating |
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Description
Description:
Death and Discovery in the Vermont Hills! In 1929, a student
died during an expedition in the Vermont Hills. One year later, the Miskatonic
University sent another team on the same expedition… It’s time to harvest.
First released as a six-scenario Organized Play
series, A Time to Harvest is available now for the first time in a
complete and updated tome. The campaign is compatible with both Call of
Cthulhu and Pulp Cthulhu rules.
Into The Hills…
Set in the picturesque state of Vermont at the beginning of
the 1930s, A Time to Harvest is a six-part campaign cantered
on the valley surrounding the sleeping town of Cobb’s Corners. A wellspring of
resources for the Keeper, the book includes a full suit of player handouts,
maps, and details on the key locations preparing you for both the events of the
campaign, as well as giving you plenty of information to write your own
scenarios set in 1920s Vermont.
Cobb’s Corners
A small town nestled in a bountiful valley, Cobb’s Corners
is a key location in A Time to Harvest. The book details the
Vermont town, helping you bring it to life at the tabletop, and to give the
setting for your games of Call of Cthulhu a rich, lived-in
feeling.
A Wellspring of Investigators
A Time To Harvest contains new rules and advice
for creating student investigators. Additionally, there is information on
incorporating existing characters into the campaign by bringing in your
investigators that have cut their teeth in other scenarios for Call of
Cthulhu.
The book includes 10 pre-generated investigators, giving new
and eager players everything they need to jump right into the mystery of Cobb’s
Corners.
Contents:
1 x Book
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Always my go to place for new Pokémon products
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