Kobold Press – Kobold Guide to Dungeons Softcover

Original price was: £22.99.Current price is: £15.80. inc. VAT

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Description:
Dungeons Are Half the Game.

You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!

The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.

Practical essays give you insider tips and tricks to:
• Design non-linear dungeons to explore
• Think in 3D to make amazing spaces
• Make every room count, even when there’s no monster
• Create solutions in addition to combat
• Dole out treasure—without blowing the bank

The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.

Features:
• The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
• You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!
• Open this book and level up your half of the game!

Contents:
• 1 x Book

Item Code
GS-13102
Weight 0.45 kg
Age Rating

9781950789498
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Description

Description:
Dungeons Are Half the Game.

You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!

The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.

Practical essays give you insider tips and tricks to:
• Design non-linear dungeons to explore
• Think in 3D to make amazing spaces
• Make every room count, even when there’s no monster
• Create solutions in addition to combat
• Dole out treasure—without blowing the bank

The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.

Features:
• The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
• You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!
• Open this book and level up your half of the game!

Contents:
• 1 x Book

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