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Starfinder Flip-Mat: Basic Terrain
From the open streets of a cityscape to the docking bay of a hi-tech station—your journey into the science-fantasy setting of Starfinder starts here with Starfinder Flip-Mat: Basic Terrain. One side of this mat displays the open interior of a futuristic space station, such as the center of the Starfinder setting: Absalom Station. The other side depicts the open streets of one of countless concrete urban sprawls found throughout the galaxy. Both provide a blank canvas to draw any terrain or adventure set piece a Game Master might need. Team this with the upcoming Starfinder Flip-Mat: Planetary Terrain Multi-Pack, and you’ll be set to run all the futuristic adventures you want!
Pathfinder Adventure Path: Abomination Vaults (5e)
When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. Evil stirs in the depths of the Abomination Vaults, a sprawling dungeon where a wicked sorcerer attempted to raise an army of monsters hundreds of years ago. The town’s newest heroes must venture into a sprawling dungeon filled with beasts and traps to prevent a spiteful spellcaster from rising again! This complete compilation of the original Adventure Path campaign has been adapted to the newest version of the world’s oldest RPG. You’ve heard about the quality and depth of Pathfinder campaigns for years—now explore the Abomination Vaults yourself without having to learn a new game system!
Pathfinder Flip-Mat: Kingmaker Adventure Path Campsite Multi-Pack
Whether it’s a semi-permanent encampment, a fortified wilderness hideout, or simply a place to set up tents, every wilderness explorer eventually needs a campsite. This Flip-Mat Multi-Pack features three different campsites for your players to explore, including a simple clearing in the woods, a hidden forest hideout, and a sprawling goblin encampment. Designed specifically to work with Pathfinder’s Kingmaker Adventure Path, these high-utility maps also make an ideal resource for any fantasy RPG campaign!
Godsrain: A Pathfinder Novel (Hardcover)
Gods are not meant to die. They’re supposed to be immortal, too powerful to be struck down or wither to dust like the people of Golarion. It has been more than a century since Aroden, god of humanity, met his mysterious doom, and his death ushered in a new era of uncertain prophecy and turmoil—the Age of Lost Omens. Now another god has died, his death broadcast across the skies in a metaphysical projection of his murder reverberating over any world on which he was worshipped. And from his rent corpse falls the Godsrain, a torrent of the god’s blood and divine essence. Those touched by this rain are blessed—some would say cursed—with a god-spark that imbues upon them mythic power.Printed in hardcover with a handsome dust jacket illustrated by Mirco Paganessi. Audiobook runtime 11h56m, narrated by Samantha Moon.
Pathfinder Adventure Path: The Secret of Deathstalk Tower (Spore War 2 of 3) (P2)
The Secret of Deathstalk Tower is a Pathfinder adventure for four 14th-level characters. This adventure continues the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers aid the elves in a war against an army of demons. This adventure also includes an article about the demon lord Treerazer (the primary antagonist of this campaign), an exploration of the sinister ooze monsters known as blights, powerful new magic items to aid heroes against their foes, and several sinister new monsters.
Pathfinder Adventure Path: Whispers in the Dirt (Spore War 1 of 3)
As political tensions propel the Inner Sea to the edge of continental war, the elf queen of Kyonin has asked you to represent the elven nation in an important diplomatic alliance. When an unexpected act of violence threatens to sabotage the alliance before it begins, you must swiftly learn the truth—a truth that promises terror and devastation and the start of an all-out-war with the demonic armies of Tanglebriar!Whispers in the Dirt is a Pathfinder adventure for four 11th-level characters. This adventure begins the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers fight armies of demons, corrupted fey, and fungal monsters in the defense of the elven nation of Kyonin. This adventure also includes information about the elven lands of Kyonin, several new magical items to discover and elven ancestry feats to explore, and several new monsters from the fungal to the fiendish.
Pathfinder Adventure Path: Destroyer’s Doom (Triumph of the Tusk 3 of 3) (P2)
At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardax’s forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising that’s ravaged the land: a haunted divinity that dwells high in Belkzen’s mountains.Destroyer’s Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzen’s mountains and silt seas.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
Pathfinder Adventure Path: Hoof, Cinder, and Storm (Triumph of the Tusk 2 of 3)
Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
Pathfinder Adventure Path: The Resurrection Flood (Triumph of the Tusk 1 of 3)
Empires Devoured is a complete Starfinder Second Edition playtest adventure for 10th-level characters written by Thurston Hillman, and features classic creatures updated to Second Edition, all-new monsters and threats, and a mix of cinematic combats, intense negotiations, and dramatic events that will shake the galaxy. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history—even if you miss the playtest window, you won’t want to miss the adventure!
Pathfinder Adventure Path: Bring the House Down (Curtain Call 3 of 3) (P2)
Bring the House Down is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also reveals long-standing truths about one of Pathfinder’s most secretive and mysterious gods, powerful magical items and artifacts to discover, and several strange and devastating new monsters fit to challenge the game’s most powerful heroes!
Pathfinder Adventure Path: Singer, Stalker, Skinsaw Man (Curtain Call 2 of 3) (P2)
Singer, Stalker, Skinsaw Man is a Pathfinder adventure for four 14th-level characters. This adventure continues the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes an article about Arshea (the demigod of freedom and beauty), several new theatrically-themed spells and magical items, and four manipulative and unsettling new monsters.
Pathfinder Adventure Path: Stage Fright (Curtain Call 1 of 3) (P2)
“Stage Fright” is a Pathfinder adventure for four 11th-level characters. This adventure begins the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes information about theatrical traditions of Golarion as well as an entire potential cast of diverse actors to help bring the new opera to life, several new magical items to discover and operatic abilities to master, and several new monsters from the whimsical to the truly horrific.
Pathfinder Adventure Path: Shepherd of Decay (Wardens of Wildwood 3 of 3) (P2)
Shepherd of Decay is a wilderness-themed Pathfinder adventure for four 11th-level characters. The adventure concludes the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at how to continue the campaign, a gazetteer of a settlement on the Plane of Wood, several new magical items, and new monstrous threats!
Pathfinder Adventure Path: Severed at the Root (Wardens of Wildwood 2 of 3) (P2)
Severed at the Root is a wilderness-themed Pathfinder adventure for four 8th-level characters. The adventure continues the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at manifestations of the Plane of Wood, an ecology of the godlike green men, several new magical items, and new monstrous threats!
Pathfinder RPG: Pathfinder Adventure Path: Pactbreaker (Wardens of Wildwood 1 of 3) (P2)
“Pactbreaker”” is a wilderness-themed Pathfinder adventure for four 5th-level characters. The adventure begins the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world.
Pathfinder Adventure: Prey for Death (P2)
Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world’s most notorious assassin’s guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!
Pathfinder Lost Omens Divine Mysteries Special Edition (P2)
Uncover the secrets of the gods with Lost Omens Divine Mysteries! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder Lost Omens Divine Mysteries (P2)
The influence of all-powerful deities is felt in every corner of the Lost Omens setting. Whether you’re a valorous champion calling the righteous power of your patron down upon wicked foes or a sneaky rogue asking the god of thievery for a blessing on your next heist, faith and the forces behind it are key to every character’s identity. Within this volume, you’ll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshippers. The book also grants a glimpse into the machinations of a god, exploring how a new god rises, why a god takes worshippers in the first place, and what occurs when a god dies.
Pathfinder Lost Omens Tian Xia Character Guide Special Edition (P2)
Countless Peoples, Countless Techniques!The boundless continent of Tian Xia features innumerable peoples, each with their own rich history and practices. Bring your character to life with this 136-page guidebook crammed full of everything a player might need to build a hero hailing from or journeying through these vast lands, including:Six new ancestries, including the reincarnating samsaran, trickster tanuki, and shadowy wayang, as well as Tian-inspired additional feats and heritages for existing ancestries, like the peachchild leshy, bakuwa lizardfolk, and gandharva sprite!Feats inspired by Tian Xia’s diverse arts and practices, from new elemental medicine to alchemically fortified cuisine to how the zodiac can guide your character’s path.Spectacular magical and martial techniques to vanquish the toughest opponents, whether that’s through weightless sword arts or by borrowing the ancient power of magical familiars.Dazzling new magic items and weapons to forge or find, from the subtle kotodama whistle to legendary artifacts like the staff of Sun Wukong.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Guns & Gears (Remastered) Sketch Edition
When sword and spell just won’t be enough to win the day, it’s time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!
Pathfinder RPG Guns & Gears (Remastered) Special Edition (P2)
When sword and spell just won’t be enough to win the day, it’s time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!
Pathfinder RPG: Guns & Gears (Remastered) (P2)
When sword and spell just won’t be enough to win the day, it’s time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears (Remastered), the latest hardcover rulebook for the Pathfinder Roleplaying Game, brings the excitement of firearms and fantasy technology to your tabletop, updated to work perfectly with the remastered Pathfinder Second Edition rules!
Pathfinder RPG: War of Immortals Special Edition (P2)
A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules!This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Pathfinder War of Immortals Pocket Edition
A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals!
Pathfinder RPG: Howl of the Wild Sketch Cover Edition (P2)
A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!
Pathfinder RPG: Howl of the Wild Special Edition (P2)
A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Pathfinder Howl of the Wild Pocket Edition (P2)
A Wild Adventure!A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This softcover 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
Pathfinder RPG: Howl of the Wild (P2)
A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!
Pathfinder RPG: Player Core 2 Sketch Cover Edition (P2)
Pathfinder RPG: Player Core 2 Special Edition (P2)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players!
Pathfinder RPG: Pathfinder Player Core 2 Pocket Edition (P2)
Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
Pathfinder RPG: Player Core 2 (P2)
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character!
Pathfinder Flip-Mat: Ballroom
Sometimes adventurers need to relax with a nice party. Of course, that’s when things go askew. Don’t fret, Pathfinder Flip-Mat: Ballroom has you covered to stage the scene! One side features an elegant ballroom perfect for a large dance or high-society party. The other side includes a more utilitarian ballroom, complete with a stage for musicians and tables and chairs for guests to witness the festivities. Don’t waste time drawing these scenes when you can unfold Pathfinder Flip-Mat: Ballroom on your table and get straight to the action!
Pathfinder Flip-Mat: Fungal Forest
Pathfinder Flip-Mat: Fungal Forest measures 24″ x 30″ unfolded, and 8″ x 10″ folded. A Flip-Mat’s coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!
Pathfinder Flip-Mat: Occult Dungeon
Delve the supernatural!Whether your players are poring through libraries for occult texts or invading an otherworldly redoubt for a crucial secret, no Game Master wants to spend time drawing sites for their occult encounters. Fortunately, with Pathfinder Flip-Mat: Occult Dungeon, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set-pieces for the busy Game Master. Place this map on your table and don’t delay your players on their investigation into the paranormal!Pathfinder Flip-Mat: Occult Dungeon measures 24″” x 30″” unfolded, and 8″” x 10″” folded. A Flip-Mat’s coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!
Pathfinder Flip-Mat: Haunted Battlefield
Pathfinder Flip-Mat: Haunted Battlefield measures 24″ x 30″ unfolded, and 8″ x 10″ folded. A Flip-Mat’s coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!
Pathfinder Flip-Mat: Night Ambush
Danger can come at any time, but sinister enemies attack while you’re sleeping. This Flip-Mat presents two scenes ideal for nocturnal ambushes. One side depicts a woodland campsite, while the other shows the upper floor of a cozy inn. With Pathfinder Flip-Mat: Night Ambush, you’re always ready to spring an after-dark attack.
Pathfinder Flip-Mat: Marsh
Put on your boots! There are times when your adventures bring you into sodden locales and marshy expanses and Pathfinder Flip-Mat: Marsh can help you set the scene. Dangers lurk amid tall grasses and deep silt, ready to spring on hapless adventurers. Don’t waste time drawing a marsh when this Flip-Mat lets you play out your soggy encounters in style!
Pathfinder Flip-Mat: Village Assault
Raze the Village! In the course of their adventuring careers, heroes will surely find themselves saving a small hamlet or invading a town of miscreants. Pathfinder Flip-Mat: Village Assault sets the scene for both! One side of the Flip-Mat shows a small village, centered on a meeting hall or chapel, and the other side depicts the same village amid fiery turmoil as it’s attacked. Spread one side down to plan the attack, and flip it over to take part in the action!
Pathfinder Flip-Mat: Treasure Trove
To some, adventuring is all about getting treasure and Pathfinder Flip-Mat: Treasure Trove sets the scene for a haul of legendary scale. Each side of the Flip-Mat presents one of two treasure-laden locations adventurers can explore to get their loot. One side presents a fortified temple vault protecting priceless relics, while the other shows a secluded cavern lair of a dragon or other large and covetous beast. Spread this map out at your table and enrich your experience! Pathfinder Flip-Mat: Treasure Trove measures 24″ x 30″ unfolded, and 8″ x 10″ folded. A Flip-Mat’s coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!