Kobold Press – Tome of Beasts 3 Hardcover Limited Edition

£61.80 inc. VAT

Description:
This listing is for the stunning Limited Edition Cover version of the book with foil cover. A Flock of Ferocious Monsters for 5th Edition!

Whether you need creepy crawlies to haunt the dark places or sinister visitors to make your favourite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.

At 424 pages, Tome of Beasts 3 brings you:

• Void knights and breakwater trolls
• Void knights and breakwater trolls
• Prismatic dragons and royal chimeras
• Stained glass moths and voidclaw zombies
• Tar golems and witchwillows
• Kobold drake riders and hellfire giants

Features:
• Keep your players surprised, entertained, and terrified with all-new opponents they’ve never seen before—and won’t ever see coming!
• Use these monsters in your favourite published setting, or populate worlds of your own creation!
• The Tome of Beasts books provide hundreds of new foes for your 5th Edition games!

Contents:
• 1 x Book

Expected Date: June 2025

Kobold Press – Tome of Beasts 3 Lairs Hardcover

£31.80 inc. VAT

Description:
Epic Adventures Featuring Tome of Beasts 3!

• An abandoned bardic college plagued by alluring ghostly music.
• A remote woodland guarded by overgrown carnivorous denizens.
• An ancient volcano awakened by an extraplanar portal at its heart.

Inside these 160 pages, you’ll find these 3 adventures and 20 more! Created for the 5th Edition of the world’s first roleplaying game, these 23 standalone, single-map adventures each feature new monsters from Kobold Press’s Tome of Beasts 3.

Weave these adventures into your ongoing campaign or use them as thrilling one-shot sessions. With adventures suitable for heroes of level 1–12, you will find enough dangers—and delights—for every game night!

Features:
• This book presents 23 incredible adventures, featuring new beasts and monsters from Kobold Press’ Tome of Beasts 3.
• Weave these adventures into your ongoing campaign or use them as thrilling one-shot sessions.
• Compatible with the 5th edition of the world’s first roleplaying game!

Contents:
• 1 x Book

Expected Date: June 2025

Kobold Press – Tome of Beasts 3 Pawns

£35.80 inc. VAT

Description:
Over 300 pawns for your 5th Edition game featuring mighty monsters from the Tome of Beasts 3—from Small to Huge! Includes 36 Huge Pawns, 84 Large Pawns, 118 Medium Pawns, 64 Small Pawns.

Features:
• Over 300 pawns for your 5th Edition game featuring mighty monsters from the Tome of Beasts 3—from Small to Huge!
• Small, Medium, Large and Huge pawns for all of your games!
• Pawn stands not included.

Contents:
• 300+ x Full Colour Printed Pawns

Expected Date: June 2025

Kobold Press – Tome of Beasts 3 Pocket Edition Softcover

£23.80 inc. VAT

Description:
A Flock of Ferocious Monsters for 5th Edition!

Whether you need creepy crawlies to haunt the dark places or sinister visitors to make your favourite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.

At 424 pages, Tome of Beasts 3 Pocket Edition brings you:
• Void knights and breakwater trolls
• Musk deer and fiend lords
• Prismatic dragons and royal chimeras
• Tar golems, witchwillows, and much more!
Keep your players surprised, entertained, and terrified with all-new opponents they’ve never seen before—and won’t ever see coming!

Features:
• This book presents more than 400 foes suitable for any campaign setting—from Void knights and breakwater trolls to musk deer and fiend lords.
• Tome of Beasts 3 Pocket Edition brings you more than 400 new monsters in a portable, accessible form.
• Compatible with the 5th edition of the world’s first roleplaying game!

Contents:
• 1 x Book

Expected Date: June 2025

Kobold Press – Warlock Lairs Into the Wilds for 5th Edition Hardcover

£23.80 inc. VAT

Description:
The Wilderness Calls.

The bugs gather in thick, buzzing clouds, constantly biting. The leaves twist in the breeze, casting strange shadows. You almost stepped in some weird monster scat. Life is good. You’re on an adventure:

• Brave the untamed wilderness, meeting new people and discovering strange creatures
• Explore lands all but forgotten, from the blasted Wasted West to the lush Arbonesse to the harsh Northlands
• Throw yourself into 18 wild adventures!

Warlock Lairs: Into the Wilds presents fourteen wilderness-themed Warlock Lairs, collected here with four brand-new adventures. Ranging from 1st to 10th level, there’s so much to discover. The opportunities for secrets and treasures are great–and so are the risks. But you wouldn’t have it any other way.

Features:
• Warlock Lairs: Into the Wilds presents fourteen wilderness-themed Warlock Lairs, collected here with four brand-new adventures.
• Explore the wilds of the Midgard campaign setting or worlds of your own creation!
• Ranging from 1st to 10th level, there’s so much to discover.

Contents:
• 1 x Book

Kobold Press – Wastes of Chaos for 5th Edition Hardcover Limited Edition

£61.80 inc. VAT

Description:
Wastes of Chaos Limited Edition brings you everything you need to create a hard-hitting adventures in ruined lands. This includes multiple new races, subraces, subclasses, cults, creatures, and more! Limited edition also had a foiled cover and ribbon bookmark.

Enter Devastated Lands Ruled by Chaos!

Venture beyond the civilized world into the howling badlands where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets – or a swift demise.

• Details on chaos magic, corrupted locales, fiendish cults, and ancient treasures
• 4 playable races and subraces, including automatons, dust goblins, and wasteland dragonborn
• 8 subclasses, such as the doombringer fighter, way of chaos monk, and the wasteland ranger
• 4 wasteland factions and their followers, including the Cult of the Black Goat and the Chaos Reavers
• 38 new creatures, including the eldritch horror and the chaos drake
• Plus full colour maps, new spells, magic items, and more!

Step into blighted lands that conceal forbidden knowledge yearning to be uncovered…

Features:
• Wastes of Chaos Limited Edition brings you everything you need to create a hard-hitting adventures in ruined lands. This includes multiple new races, subraces, subclasses, cults, creatures, and more!
• Step into blighted lands that conceal forbidden knowledge yearning to be uncovered.
• Details on chaos magic, corrupted locales, fiendish cults, and ancient treasures.

Contents:
• 1 x Book

Expected Date: June 2025

Star Wars Edge of the Empire RPG: Beginner Game

£27.80 inc. VAT

Gather your friends and prepare for adventure in the Star Wars galaxy! Whether you’re new to roleplaying games or just new to Edge of the Empire™, the Beginner Game is the perfect starting point.The Star Wars®: Edge of the Empire Beginner Game features a complete, learn-as-you-go adventure.

Beginning Readers – H.P. Lovecrafts Dagon Hardcover

£12.80 inc. VAT

Description:
The story of a tortured mariner who records his horrific experience before taking his own life.

This 80-page adaption of H.P. Lovecraft’s classic story Dagon was written and illustrated by R.J. Ivankovic. Not for children due to mature themes of suicide and depression.

Features:
• Dagon for Beginning Readers is told in rhyming verse, written and illustrated by RJ. Ivankovic.
• The story of a mariner who records his horrific experience before taking his own life.
• Not suitable for children.

Contents:
• 1 x Book

Daggerheart – Core Set Hardcover

£37.80 inc. VAT

Description:
Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group. Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.

When it’s time for the game mechanics to control fate, players roll one HOPE die and one FEAR die (both 12-sided dice), which will ultimately impact the outcome for your characters. When Hope die is higher, you also take Hope to power future abilities and turn the tide in your favour! If the Fear die is higher, the game master takes Fear, which they’ll use to challenge the characters and richly complicate your narrative. This duality between the forces of hope and fear on every hero drives the unique character-focused narratives in Daggerheart.

In addition to dice, Daggerheart’s card system makes it easy to get started and satisfying to grow your abilities by bringing your characters’ background and capabilities to your fingertips. Ancestry and Community cards describe where you come from and how your experience shapes your customs and values. Meanwhile, your Subclass and Domain cards grant your character plenty of tantalizing abilities to choose from as your character evolves. Craft your unique character through the cards you choose and the story you tell, and become the hero you want to be!

Daggerheart game masters ask questions of their players and build on the answer, so every world, map, adventure, and story interweaves the character backgrounds and all the player’s ideas.

Daggerheart offers in-depth resources for game masters of all experience levels to ensure that anyone and everyone feels comfortable leading their game. From setting expectations in a session zero, to worldbuilding, campaign building, and adventure building, this rulebook has you covered with advice and full tutorial examples of play.

Features:
• The complete set of rulebook and cards, plus a treasure trove of art, game ideas, and tips for players and game masters! All held within a rich nearly 300 page rulebook and 279 cards with vibrant artwork on each one.
• Daggerheart is a fantasy tabletop roleplaying game of brave heroics and vibrant worlds that are built together with your gaming group.
• Create a shared story with your adventuring party, and shape your world through rich, long-term campaign play.

Contents:
• 1 x Hardback Rulebook
• 18 x Community Cards
• 54 x Subclass Cards
• 18 x Ancestry Cards
• 189 x Domain Cards

Expected Date: October 2025

DIE RPG Scenarios Vol.1 – Bizarre Love Triangles Softcover

£13.80 inc. VAT

Description:
Face campfire urban legends, card games brought to life, and more.

Die RPG Scenarios Vol. 1 is the first in a series of softback DIE RPG sourcebooks. They’re just like the ‘What If?’ comic book series, where familiar characters undergo wild changes and endure novel dangers. In each one, original author Kieron Gillen returns with two other games designers to explore new ways to play DIE RPG – new mechanics, new setups, new worlds to explore and new social trauma to overcome.

Bizarre Love Triangles – A DIE Ex Crawl by Kieron Gillen: Frustrated by their players’ constant whingeing about failed relationships and lost loves, the Master throws them into their worst nightmare – a fantasy kingdom populated entirely by ex-lovers with (literal) axes to grind.

Where The Vile Things Are by Laurie O’Connel: Luckless teenagers trapped at a summer camp where isolation, deprivation and cruelty are the order of the day escape into a fantasy kingdom by playing a strange game throughout the long night.

I Go Infinite by Nathan Blades: Mugen Clash is the world’s greatest collectible card game – and you’ve just been drawn into the strange world depicted in the cards. Grab a hand of cards from any CCG or TCG you own and use them to succeed with cunning, strategy, and paper-thin narrative conveniences improvised on the fly.

Features:
• Contains full character creation guides to ensure tense connections and old grudges.
• New cover art by Stephanie Hans, and internal art by Riotbones.
• Three new ways to play DIE RPG.

Contents:
• 1 x Book

DIE RPG Scenarios Vol.2 – Love Is A Battlefield Softcover

£13.80 inc. VAT

Description:
Love is a battlefield, and you’re the commander.

Die RPG Scenarios Vol. 2 is the second in a series of softback DIE RPG sourcebooks. In Volume 2: Love is a Battlefield, Keiron Gillen returns to bloody his knuckles on the subject of wargames. But not in the way you’d expect, obviously.

Love is a Battlefield by Kieron Gillen: A one-on-one variant of DIE where you, a couple struggling to make it work after years of not really connecting, play a strange conflict resolution wargame in lieu of attending proper therapy. As the wargame drags you and your lover into the realm of Die, you must work out what you’re willing to destroy to save your relationship. Includes tense gunfights in the lighting section of IKEA and a long-standing border war over whose turn it is to do the dishes.

Powersword Purgatory by Zedeck Siew: is a love letter that most British of gaming pastimes – Warhammer 40,000 – but we’ve filed off all the serial numbers and resprayed the Space Marines so no-one will be the wiser. Journey through a strangely familiar universe in search of the Master and answer the question that’s been on your mind for years: sure, the far future looks both grim AND dark, but is it any worse than the miserable injustices of real life?

Sunday Night Warfare by Basheer Gouse: explores the disconnect between the fiction attached to the games we play (grand drama, galactic conflicts, heartbreaking losses) and the actual events portrayed during play (thirty guys a side dight over some shipping containers for no real reason). As the players lead their forces to victory or defeat in a strange otherworld, can they come to terms with the fact that their armies of toy soldiers are suddenly real people with dreams, desires and fears?

Features:
• Contains full character creation guides to ensure tense connections and old grudges.
• New cover art by Stephanie Hans, and internal art by Ben Tobitt.
• Three new ways to play DIE RPG.

Contents:
• 1 x Book

DIE RPG Scenarios Vol.3 – Childish Things Softcover

£13.80 inc. VAT

Description:
Childhood. Best days of your life; simultaneously the worst.

Die RPG Scenarios Vol. 3 is the third in a series of softback DIE RPG sourcebooks. In Volume 3, Keiron Gillen and co ruin childhood.

No Rezes by Kieron Gillen: is a classic DIE scenario. Every GM’s got one weird house rule. For this Master it’s “no resurrections.” When the group gathers to revisit their teenage fantasy world, they learn why – and get tangled in their old GM’s quest to resurrect someone whose loss defined their childhood.

Childish Things by Chloe Montgomery: is, by DIE standards, a lighthearted scenario. A family’s about to leave the home where their kids were born and raised. The youngest isn’t ready to move on, and over the course of a family game night they make it everyone else’s problem. Features colossal teddy bears, the wizard of Debt, and – if you’re lucky – breakthroughs in intergenerational communication.

Sins of the Past by Steffie de Vaan: rounds out the collection. The last time you played games together was an experiment – a new horror LARP that you played out in the forest, where nobody could interrupt you. One of your friends died. Now you’re going into DIE’s twisted version of your last game to reckon with what you did.

Features:
• Offers Gms structure and support while they master running games of DIE RPG.
• New cover art by Stephanie Hans, and internal art by Emily Cheeseman.
• Three new ways to play DIE RPG.

Contents:
• 1 x Book

Eat The Reich Character & Map Pack – Updated Art

£11.80 inc. VAT

Description:
Beautifully printed sheets you can scribble all over and not ruin your Eat The Reich book.

This convenient package includes all the materials players need for a game of Eat The Reich. The pack includes 3 copies of each of the six character sheets, all of which feature character art by ETR artist Will Kirkby, plus three copies of the Inaccurate Map of Paris where the vampire strike team will carry out their operation.

It also includes a rules reference sheet so nobody needs to slow down the action to check a game mechanic.

Other notable features include:

– Sturdy, high quality materials that can be used in multiple Eat the Reich playthroughs.
– A new Will Kirkby illustration for the rules reference sheet, and another one for the packaging.
– We cannot stress enough how much art is in this pack.

Features:
• 3 Copies of each of the character sheets included in the Eat the Reich book, to save players having to 1. Write in said book, or 2. Copy out all of the info into a notebook themselves.
• 2024 printing features loads of new art by Eat the Reich artist Will Kirkby!
• The perfect add on to a copy of Eat the Reich.

Contents:
• 1 x 22 Page Pack of Sheets

Eat the Reich Softcover RPG Book – Neon Green

£22.80 inc. VAT

Description:

Expected Date: June 2025

Heart – Doors To Elsewhere Softcover

£10.80 inc. VAT

Description:
Portals to a curious dying city begin to open in Heart: The City Beneath.

As dozens of doors to a strange land between dimensions begin to open throughout the Heart, the delvers step through to find the city of Elsewhere in turmoil. The lights which keep them safe are going out one by one. An ocean of vicious darkness roils at the edge of Elsewhere and seeps through the City Beneath.

This scenario sourcebook for Heart: The City Beneath offers full details on the city of Elsewhere: the people who live there, places to visit and/or get mugged in, the tensions blossoming as the lights go out, and plenty of options as to who’s behind the theft of the power crystals that keep the city alive at night.

The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.

Features:
• Offers a brand-new environment to explore in Heart: The City Beneath, with extensive tables to generate memorable encounters.
• The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Heart Burned And Broken Softcover

£10.80 inc. VAT

Description:
Underworld delvers and up-spire spies experience the worst of both worlds.

Unite your games of Heart and Spire with this slim sourcebook designed to transport characters from one world to another.

Burned and Broken acts as a translation book for Spire characters, and does everything needed to make them ready for an adventure in the Heart: namely, it has the Ministry sell them out and takes away almost everything they held dear. Outnumbered and hunted both by their old enemies and former masters, these ex-Ministers must navigate the labyrinthine slums of Derelictus before they can escape to the (relative) safety of the City Beneath.

The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.

Features:
• Both this book and ‘Vermissian Black Ops’ allow players and gamemasters to blend together campaigns and one-off sessions of Heart and Spire without compromising eithers rules or theme.
• The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Heart Core Rulebook Delve Printing Hardcover

£35.80 inc. VAT

Description:
Delve into a nightmare undercity and tell stories of obsession and death in a new take on the dungeon-crawl genre.

Heart: The City Beneath is a standalone roleplaying game that gives players the opportunity to take on the role of delvers – people on the fringes of civilisation who are driven to explore a shifting, unpredictable realm waiting beneath the surface of the world in search of answers, absolution, or revelations.

Using the Resistance System first developed in Spire: The City Must Fall, Heart focuses on what player characters have to lose in pursuit of their goals whether that’s supplies, friends, sanity, blood, a way home, or spatial or bodily integrity. Anything is up for grabs.

Classes such as the addict Junk Mage, the bee-filled Deep Apiarist, the ravenous Cleaver and the pre-deceased Deadwalker give players the opportunity to explore the world from unique perspectives.

Features:
• Designed from the ground up to allow for maximum GM creativity with unique classes with flavourful abilities that push the story forward.
• This updated edition features errata and new layout elements throughout, plus 4 extra pages of content on Delves.
• Player-led advancement allows for engaging, low-prep campaigns!

Contents:
• 1 x Book

Expected Date: July 2025

Heart Core Rulebook Echo Edition Hardcover

£52.80 inc. VAT

Description:
Heart: The City Beneath is an award-winning complete tabletop roleplaying game about delving into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process.

It is a dungeon-crawling, story-forward tabletop RPG from the designers of Spire that focuses on what characters have to lose in pursuit of their dreams in the chaotic darkness beneath the world.

Sharing a setting with Spire, Heart expands the unreal world beneath it. It uses an expanded and updated version of the Resistance system, the mechanics that power Spire, to help you tell stories of desperation, hubris and adventure in the City Beneath.

The Echo Edition is an exclusive, limited edition binding of the new printing of Heart. It features the foil and screenprint design created for the Red Wet Heaven Edition by Felix Miall when the book was first released, and the same luxe quarter binding with faux leather and book cloth, recoloured in a new colourway.

Features:
• The Echo Edition is an exclusive, limited edition binding of the new printing of Heart with faux leather and book cloth binding.
• This updated edition features errata and new layout elements throughout, plus 4 extra pages of content on Delves.
• Player-led advancement allows for engaging, low-prep campaigns!

Contents:
• 1 x Book

Expected Date: June 2025

Heart GM Screen

£22.80 inc. VAT

Description:
A unique GM Screen for Heart: The City Beneath and accompanying 24 page booklet bursting with tables and references to take your Heart GMing to new depths.

The Heart GM Screen is a gorgeous three-panel landscape screen. The player facing side depicts the sprawling vista of the Below, where the Delving Machine featured in Dagger in the Heart cuts through reality to reach the centre of the Heart.

The GM facing side features a lusciously detailed wall of notes, trinkets, and evocative GMing tips scrawled by a Heart-obsessed Junk Mage. This acts as an immersive insight into the world, and the perfect blank canvas for a GM to build upon by using the content found within the 24 page booklet.

This booklet is full of tables and references for the GM to choose and use as they like – everything from mechanical reminders to keep your game flowing, to flavourful tables that bring the world to life. GMs can use the booklet on its own, or cut out the tables they need the most and stick them to the back of the screen to make their perfect GM screen.

Features:
• The Heart GM Screen is a gorgeous three-panel landscape screen, and the booklet is full of tables and references.
• A unique experience which lets GMs add and remove the references they want to use during play.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Full-colour Softback Book
• 1 x GM Screen

Heart Map And Sticker Set

£18.80 inc. VAT

Description:
Fold-out maps and stickers to make your own City Beneath.

The Heart is a wild and unstable land which builds itself anew each time a delver treads within its boundaries. The best way to represent this at the table is with the Heart Map and Sticker Set, which allows you to make your very own custom Heart designed to torment, delight and kill the doomed adventurers that make their way towards the centre.

The map is printed on thick board-game style cardstock and folds away for easy transportation and storage. Hexagonal stickers representing landmarks and delves (with room to write down information on them) come included as standard, so you can plot your route to the Heart in advance or make it up as you go.

We’ve provided more spaces than you need for a single campaign of Heart on the map – so if you run one and decide to do it again, you can update your map with fresh stickers to reflect an ever-changing world.

Features:
• Both this book and ‘Vermissian Black Ops’ allow players and gamemasters to blend together campaigns and one-off sessions of Heart and Spire without compromising eithers rules or theme.
• The map is printed on thick board-game style cardstock and folds away for easy transportation and storage. Hexagonal stickers representing landmarks and delves are also included.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 2 x Vinyl Sticker Sheets
• 1 x Game Board

Heart Quickstart Edition Softcover

£10.80 inc. VAT

Description:
The Heart is a roiling tear of unreality beneath the city of Spire.

Within its borders, there are routes to unknown places, great secrets, shrines to long-dead gods, and monsters the like of which have never been seen on the surface world. In the Heart RPG, layers take on the role of delvers – strange, desperate, broken people exploring the nightmare city in search of the object of their obsessions.

Take your first steps into the City Beneath with this streamlined version of the rules for the Heart RPG. This book includes:

All the rules you need to adventure, go mad and die in the Heart.
Five pre-generated characters with space for advancement – the magic- addicted Junk Mage, the zealous Heretic, the noble Vermissian Knight, and more.
An adventure, Drowned, which sees you rescuing vital components from a lost settlement to put a stop to coral-boned monsters flooding the Church of the Moon Beneath with salt water.

Features:
• The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelving and collecting.
• Take your first steps into the City Beneath with this streamlined version of the rules for the Heart RPG.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Heart Sourcebook – Dagger In The Heart Hardcover

£30.80 inc. VAT

Description:
The First Hardback Sourcebook for Heart: The City Beneath, featuring a full-length campaign designed to take your gaming group to the heart itself.

This new 144 page release is dripping with evocative prose from author Gareth Ryder-Hanrahan, grotesque full-colour illustrations by Sar Cousins, and immersive layout by Ennie award-winning Mina McJanda.

Inside you can find a sandbox adventure that takes Delvers into the deepest recesses of the Heart in search of their destiny. You are caught in the wake of the Delving Machine: a device that bores through rock, blood, bone, space, time and reality, towards the scintillating terror of a crimson entity.

As your journey progresses, you doomed delvers will encounter a trio of antagonists who each seek control of the machine to shape their ideal future: the arms dealer Ptolemy Bay, the aelfir politician Aramos, and The One Who Waits In Ashes, a ragged figure who appears all too familiar. You’ll witness the dreadful impact of Zenith abilities – your Zenith abilities – on the places that they journey through. You’ll venture via uncanny passages to Summersile, home of the humans, on the eve of their greatest tragedy. Ultimately, if you survive long enough, you might just stand before the Heart itself…

Features:
• This Sourcebook contains new major antagonists, dozens of new creatures and NPCs to encounter, new beat sheets, landmarks, and 20+ delves ready to use in your game.
• You’ll venture via uncanny passages to Summersile, home of the humans, on the eve of their greatest tragedy.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Heart Sourcebook – Sanctum Softcover

£10.80 inc. VAT

Description:
Making and breaking havens in Heart: The City Beneath.

In the nightmare, twisting reality of the Heart that roils relentless beneath the city of Spire, havens are islands of calm – settlements where people have carved out a portion of stability in which to live, work and prosper.

This sourcebook gives gamemasters the tools they need to build a haven together with their player group, ensuring that their characters have a place in the community and that they’re invested in keeping it as safe as possible. At the end of the process, you’ll have a unique landmark with tension, threats and a delicate status quo to maintain – or destroy.

In the second part of the book, the ultimate threat to havens – Angels, the fleshy, uncanny emissaries of the Heart itself – are examined in more detail, with four new varieties ready and waiting to infiltrate, destroy, spy on or overgrow your precious settlement.
The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.

Features:
• Offers a new way of playing Heart: The City Beneath, focused on a single settlement.
• Give your players something to care about them smash it to pieces.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Heart Vermissian Black Ops Softcover

£10.80 inc. VAT

Description:
Underworld delvers and up-spire spies experience the worst of both worlds.

Unite your games of Heart and Spire with this slim sourcebook designed to transport characters from one world to another.

Vermissian Black Ops takes the doomed body-horror protagonists of Heart and puts them to work for the Ministry – a shadowy paramilitary church that looks to unseat the high elves – as high stakes wetwork specialists, carrying out dangerous strike missions in Spire via the twisting passages of the Vermissian network. Rules for spec-ops equipment, combat-related fallout and mission building advice round out this gung-ho supplement.

The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.

Features:
• Both this book and ‘Burned and Broken’ allow players and gamemasters to blend together campaigns and one-off sessions of Heart and Spire without compromising eithers rules or theme.
• The 2024 printing has been updated with errata, layout upgrades, and a spine to ease shelfing and collecting.
• The Heart is a roiling tear of unreality beneath the city of Spire.

Contents:
• 1 x Book

Shiver – Core Rulebook Hardcover

£35.80 inc. VAT

Description:
SHIVER is a tabletop roleplaying game that can bring your favourite scary movies, spooky tv shows, and horror stories to life. Ever wanted to play through the plot of your favourite film on the tabletop? Or wanted to make sequels, prequels and original stories in the worlds of pop culture you love? SHIVER lets you play that!

SHIVER is setting neutral so you can play any story, anytime, and as anyone. Want to play a game of teens in survival mode against a zombie horde? Kids on Bikes who dread exploring a haunted house on Halloween night? Or perhaps a medieval monster hunter looking for a werewolf, vampire or mage? SHIVER can help you deliver stories and characters for anything from cult pulp classics to Cthulhu fuelled eldritch mysteries.

SHIVER is easy to learn, fast to play and immerses you in chaotic and dark magic filled stories. SHIVER’s symbolic dice keep you immersed in the story as well as cutting out pesky arithmetic for visual aids. Character creation is quick and easy with a simple skill point and ability system that get you into the story and game fast.

SHIVER is inspired by many great bits of pop culture which we really wanted to play on the table including: Stranger Things, Dracula, Jurassic Park, Aliens, Evil Dead, Friday 13th, Hellboy, League of Extraordinary Gentlemen, Gothic stories, Hellraiser, Indiana Jones, IT, Stephen King and his works, Fallout, HP Lovecraft, The Thing, and many more…

Features:
• SHIVER can help you deliver stories and characters for anything from cult pulp classics to Cthulhu fuelled eldritch mysteries.
• Easy to learn, fast to play and immerses you in chaotic and dark magic filled stories.
• 224 Full colour pages packed with illustrations, rules, monsters and more!

Contents:
• 1 x Book

Expected Date: June 2025

Shiver – The Art of Shiver Softcover

£16.80 inc. VAT

Description:
Dive into the strange and sinister worlds of SHIVER through the chilling artwork of the game’s illustrator Ben Alexander.

This art book explores the journey of visual development it took to land on the specific style for the game, breaking down the team’s key influences and process for creating SHIVER’s striking art.

Never-before-seen sketches delve into the process from initial ideas to inking and colour all accompanied by insight from the artist himself.

Featuring concept art, character designs, monsters and curious items, the Art of SHIVER provides a unique look at how these worlds of horror were brought to life in all their creepy glory.

Features:
• Lots of notes and commentary from the game’s illustrator Ben Alexander, with never before seen artwork and WIPs.
• 64 Full colour pages packed with illustrations, sketches, and more!
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Shiver – The Cursed Library Hardcover

£25.80 inc. VAT

Description:
SHIVER is a tabletop roleplaying game that can bring your favourite scary movies, spooky tv shows, and horror stories to life. Ever wanted to play through the plot of your favourite film on the tabletop? Or wanted to make sequels, prequels and original stories in the worlds of pop culture you love? SHIVER lets you play that!

A collection of terrifying tales for the award-winning SHIVER RPG that really show the games ability to portray any setting and sub-genre you love. From Weird Wild West, to Arctic Special Ops Teams, to outer-space explorers, as long as something strange is going on SHIVER has you covered.

Stories include:

• A Military operation discovers horrors aboard a lost ship in the Arctic circle.
• A group of 1980’s kids explore a haunted house on Halloween night.
• A Wild West posse investigates mysterious disappearances at a mountain mine.
• A crew answers a distress signal in the uncharted depths of deep space, only to find more than just survivors.
• Broken down with no way home, a group search for help at an old farmhouse through the cornfields.

Features:
• SHIVER can help you deliver stories and characters for anything from cult pulp classics to Cthulhu fuelled eldritch mysteries.
• Easy to learn, fast to play and immerses you in chaotic and dark magic filled stories.
• 128 Full colour pages packed with illustrations, stories, maps, and more!

Contents:
• 1 x Book

Shiver Blockbuster – Legends of the Silver Scream Hardcover

£34.80 inc. VAT

Description:
Stunts, action sequences, giant cinematic set pieces. Want to create your own cinematic masterpiece on the tabletop, Legends of the Silver Scream will show you how with a swathe of different stories which pay homage to some of the world’s favourite movie masterpieces. But that’s not all.

Want to tie your movies together in an interesting way? Legends of the Silver Scream contains new rules for the actors behind your player characters. Manage their careers across multiple films with special actor abilities, backgrounds and rules for creating the movie moments you know and love.

Features:
• Want to create your own cinematic masterpiece on the tabletop? Legends of the Silver Scream will show you how with a swathe of different stories which pay homage to some of the world’s favourite movie masterpieces.
• Book contains loads of SHIVER Blockbuster content with beautiful illustrations, brand new rules, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Shiver Gothic – Disciples Of Dregstone Hardcover

£25.80 inc. VAT

Description:
Inspire your players by expanding your gothic story world with Dregstone. Great for adding to a main story or even as a side plot for you to drop in and out of as players adopt the role of explorative street urchins, disgruntled shopkeepers, or concerned citizens in the city’s underbelly.

Whilst the citizens of the Gothic city of Spireholm go about their daily business on the surface, just beneath the streets lies not only sewers and cellars but the entire hidden city of Dregstone. Dregstone is where all that is unwanted in Spireholm ends up. From the piles of everything from rubbish to rats, a civilisation of the outcast has emerged.

Find your way from the surface world into the grim darkness of the Dregs. Explore the world of the Scorians. Rats forever changed by alchemical mutations. Befriend the resistance and fight against a tyrannical dictator in a bid to escape the darkness and return home.

Disciples of Dregstone contains a number of stygian chapters that link together to form a subterranean adventure. The events of Disciples of Dregstone and the world in which it is set can be played on their own or can be slotted into the wider world of SHIVER Gothic.

Features:
• Great for adding to a main story or even as a side plot for you to drop in and out of as players adopt the role of explorative street urchins, disgruntled shopkeepers, or concerned citizens in the city’s underbelly!
• 160 Full colour pages of Gothic SHIVER content with beautiful illustrations, a huge 7 chapter story, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Shiver Gothic – Secrets Of Spireholm Hardcover

£34.80 inc. VAT

Description:
Create the Gothic epic of your dreams on the tabletop. Secrets of Spireholm will give you all you need to create characters and tell stories in grimy worlds of gothic horror.

Spireholm provides the perfect sandbox setting for you to create your own stories in and this book also contains a huge 10-part story to play through as well as monsters, items, and NPCs. Fight your way through ghoul infested abandoned buildings, sleuth out a murder mystery, pull off a grand heist and fight werewolves, vampires, and monsters galore in this most Gothic of setting and story.

The city of Spireholm is different of late. Strange folk are abroad, disappearances go unexplained, and a sombre mood descends upon the populous. A high-profile murder brings an unlikely group of individuals together to investigate. What they uncover, will change them all forever. The story of Spireholm is a massive multi-chapter story for the SHIVER RPG exploring the city and doing battle with evil within its walls.

Features:
• Book contains a huge 10 chapter story set in the city of Spireholm, which will see you slay monsters, uncover mysteries, and fight against a rising evil!
• 320 Full colour pages of Gothic SHIVER content with beautiful illustrations, new Archetypes, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Shiver Gothic – Secrets Of Spireholm Hardcover – Special Edition

£49.80 inc. VAT

Description:
This gorgeous special edition of Secrets of Spireholm really stands out on the shelf with a unique cloth effect cover with foil detailing and black ribbon!

Create the Gothic epic of your dreams on the tabletop. Secrets of Spireholm will give you all you need to create characters and tell stories in grimy worlds of gothic horror.

Spireholm provides the perfect sandbox setting for you to create your own stories in and this book also contains a huge 10-part story to play through as well as monsters, items, and NPCs. Fight your way through ghoul infested abandoned buildings, sleuth out a murder mystery, pull off a grand heist and fight werewolves, vampires, and monsters galore in this most Gothic of setting and story.

The city of Spireholm is different of late. Strange folk are abroad, disappearances go unexplained, and a sombre mood descends upon the populous. A high-profile murder brings an unlikely group of individuals together to investigate. What they uncover, will change them all forever. The story of Spireholm is a massive multi-chapter story for the SHIVER RPG exploring the city and doing battle with evil within its walls.

Features:
• Book contains a huge 10 chapter story set in the city of Spireholm, which will see you slay monsters, uncover mysteries, and fight against a rising evil!
• 320 Full colour pages of Gothic SHIVER content with beautiful illustrations, new Archetypes, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Shiver Slasher – Generation Murder Hardcover

£34.80 inc. VAT

Description:
Ever wanted to make your own Slasher movie franchise? SHIVER Slasher: Generation Murder shows you how to put together a whole host of Slasher sequels, covering everything from secret islands to sending murderers into space. The stories in this gorgeous 200+ page hardback book explore the life of crazed film director and the slasher creations his obsession spawned.

Want to tie your sequels together with returning characters? Generation Murder also contains brand new rules for generational characters! Did you survive as a teen through a slasher experience? Well now they are back, and your character is still here and fighting. Was one of your family a victim? Maybe it’s time for some familial revenge? These generational rules work great for building that movie franchise feel and can be used in Slasher stories as well as in any other SHIVER story!

Features:
• Ever wanted to make your own Slasher movie franchise? SHIVER Slasher: Generation Murder shows you how to put together a whole host of Slasher sequels, covering everything from secret islands to sending murderers into space.
• Book contains loads of SHIVER slasher content with beautiful illustrations, brand new rules, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Dungeons & Dragons – Dragonlance: Shadow Of The Dragon Queen – Alternate Cover

£36.80 inc. VAT

FlipMat: Basic

£12.80 inc. VAT

Description:
A dungeon filled with insidious traps, a magnificent imperial throne room, the citadel of an immortal tyrant—the possibilities for adventure are endless with Pathfinder Flip-Mat: Basic.

Appropriate for use with any roleplaying game, this invaluable gaming accessory presents two subtle textures—smooth stone and fine dirt—providing Game Masters a blank canvas on which to create any dungeon, battleground, and adventure set piece they desire.

A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off¬ both marks with a dry cloth or paper towel.

Features:
• Appropriate for use with any roleplaying game, this invaluable gaming accessory presents two subtle textures—smooth stone and fine dirt.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 24” x 30” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Basic Environments MultiPack

£22.80 inc. VAT

Description:
Oh, give me a biome!

Whether you need an old-growth forest, a perilous glacier, an arid desert, or the open prairies, set the scene for nearly any adventure with the Pathfinder Flip-Mat: Basic Environments Multi-Pack! Cover your ground in any situation with four different full-colour environments: deep forest, grassy plain, rocky desert, and a polar landscape! Usable by experienced GMs and novices alike for a vast variety of games, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal, giving you vibrant playspaces you can customize however you like!

With the Pathfinder Flip-Mat: Basic Environments Multi-Pack, you can focus on what matters the most: the action in your game. A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. This set includes two flip mats, each measuring 24″ × 30″ unfolded, and 8″ x 10″ folded.

Features:
• Whether you need an old-growth forest, a perilous glacier, an arid desert, or the open prairies, set the scene for nearly any adventure with the Pathfinder Flip-Mat.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 24” x 30” mats, which fold down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 2 x Double Sided Maps

FlipMat: Basic Terrain MultiPack

£18.80 inc. VAT

Description:
Get Back to Basics!

Whether you need a wild plain, a city square, an arena floor, or the open sea, set the scene for nearly any adventure with the Pathfinder Flip-Mat: Basic Terrain Multi-Pack! Cover all your ground effectively with four different full-color textures: grassland, stone floor, street, and water! Usable by experienced GMs and novices alike for a vast variety of games, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal, giving you vibrant playspaces you can customize however you like! Don’t waste your time sketching when you could be playing. With the Pathfinder Flip-Mat: Basic Terrain Multi-Pack, now you can focus on what matters the most: the action in your game.

Features:
• Whether you need a wild plain, a city square, an arena floor, or the open sea, set the scene for nearly any adventure with the Pathfinder Flip-Mat: Basic Terrain Multi-Pack!
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 24” x 30” mats, which fold down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 2 x Double Sided Maps

FlipMat: Bigger Basic

£16.80 inc. VAT

Description:
Bigger than ever!

A dungeon filled with insidious traps, a magnificent imperial throne room, the citadel of an immortal tyrant—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Basic. With an area that’s a whole 45% larger than Pathfinder Flip-Mat: Basic at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents two subtle textures—smooth stone and fine dirt—on which Game Masters can design any dungeon, battleground, or adventure set piece they desire. Don’t feel like you always have to run your game in someone else’s predesigned world. With Pathfinder Flip-Mat: Bigger Basic, the setting of your next adventure is yours to create!

Fully laid out, Flip-Mat: Bigger Basic measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents two subtle textures—smooth stone and fine dirt—on which Game Masters can design any dungeon.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Forest

£15.80 inc. VAT

Description:
Lonely, Dark, and Deep.

Whether sneaking through the undergrowth to pre-empt a bandit ambush or hunting elusive forest creatures, the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Forest. With an area that’s 45% larger than Pathfinder Flip-Mat: Deep Forest at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both a thriving forest and a blighted, dead stretch of former woodlands, which can be home to everything from monsters to outlaw archers to ancient druids.

Fully laid out, Flip-Mat: Bigger Forest measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents both a thriving forest and a blighted, dead stretch of former woodlands for endless possibilities.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Ship

£15.80 inc. VAT

Description:
Full to the Gunwales.

Whether smuggling cargo, boarding and plundering a prize, or sailing in style, the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Ship. With an area that’s 45% larger than Pathfinder Flip-Mat: Warship at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents multiple decks of a richly appointed galleon, which could be home to common sailors, naval officers, and nobles on royal business—and targeted by enemy navies, pirates, or monsters from the deep!

Fully laid out, Flip-Mat: Bigger Ship measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents multiple decks of a richly appointed galleon, which could be home to common sailors, naval officers, and nobles on royal business.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Tavern

£15.80 inc. VAT

Description:
It Comes in Pints!

Step into a tavern complex complete with rooms for travellers, extensive stables, and a forge for those wanderers who need to replace their weapons—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Tavern. With an area that’s a whole 45% larger than Pathfinder Flip-Mat: Tavern at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both exterior and interior views of this roadside way station, which can be either a sanctuary where weary travellers can restock or a trap for unwary adventurers.

Fully laid out, Flip-Mat: Bigger Tavern measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents both exterior and interior views of this roadside Tavern with multiple buildings and rooms for travellers.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map