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Werewolf: The Apocalypse 5th Edition Core Rulebook
Utilize the 5th edition Storyteller system to create your chronicles within the World of Darkness.
Power Rangers Roleplaying Game: Finster’s Monster-Matic Cookbook Sourcebook
At last, the secrets of the Monster-Matic are revealed! Finster’s Monster-Matic Cookbook provides over 100 Threats for use with the Power Rangers Roleplaying Game. In addition to Threats, their tactics, and story hooks, this cookbook features advice for creating, adapting, and using Threats in your game. Test your Power Rangers with Rita Repulsa and Lord Zedd’s Alien Sorcery and explore sinister options for your Power Ranger’s Roleplaying Game! Finster’s Monster-Matic Cookbook also features suggestions for using the miniatures from Heroes of the Grid in the Power Rangers Roleplaying Game.
Vampire: The Masquerade 5th Edition RPG Fall of London Chronicle
The Fall of London is a Chronicle set in London in 2012, exploring the events that led to the canonical destruction of the city’s Kindred by the Second Inquisition. It is centered around a group of members of the Cult of Mithras who are awakened during the turmoil to retrieve five ancient relics of the Kindred god-ruler of Britain.
Vampire: The Masquerade 5th Edition RPG – Blood Sigils Sourcebook
This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade.
Transformers Roleplaying Game Decepticon Directive Sourcebook
The Decepticons aren’t merely a faction of disaffected Cybertronians, they are a political movement. They simply were looking for a way out from under the strict morality of the Primes and were branded criminals because of it. But now it’s time to put those smug Autobots back in their places! This sourcebook presents everything that players need to create a Decepticon character, as well as everything a GM needs to run a Decepticon campaign. Furthermore, many of the options presented are fully compatible with Autobot characters, especially those who want to complete their missions by any means necessary.
Vampire: The Masquerade 5th Edition RPG Chicago By Night Sourcebook
Accept no substitutes: Chicago is the city of vampires. Chicago can be everything for a vampire like you. You just have to accept Chicago into your heart. Become a part of the city.
My Little Pony Roleplaying Game: Story of the Seasons Adventure & Sourcebook
Celebrate Friendship All Year Long in Ponyville! With the turn of each season, there are new adventures and exciting festivals to take part in for the Ponies of Ponyville. A multitude of contests, parties, festivals, and fairs take place across the year, with each one bringing fun and new adventures. Your characters will not just be attending these events, they will be running and organizing them too! But don’t worry, in this book we detail everything you need to enjoy all the various festivals of the year. We also take a deeper look at Ponyville itself and present four adventures to test your player characters with each season.
My Little Pony Roleplaying Game: Dark Skies Over Equestria Adventure Series Book
The Shadows are growing over Equestria! The land of Equestria is about to face a deadly new threat from the mysterious changelings. Queen Chrysalis plots tirelessly against the protectors of the Elements of Harmony and defeating her will need cunning, insight and the power of friendship to prevail.
Legacy of Cthulhu RPG (Deluxe Hardcover)
A role-playing game that lets players act as one of the few survivors of the apocalypse brought to Earth by the Great Old Ones and their minions. The game’s main goal is survival, hiding in shelters and waiting for the best windows of opportunity to go on supply runs. Food, medicine, weapons, and gear are the essential tools to resist the dooming future ahead, filled with regular folk possessed by pure desperation and madness, scheming cultists, shadowy priests, and the most dangerous enemies of all: the perverse spawns of Cthulhu and other Great Old Ones, powerful enough to shatter someone’s mind just with their presence.
Dungeons of Drakkenheim: Hardcover Book
Pathfinder Roleplaying Game: Bestiary 3 Pocket Edition
With more than 300 classic and brand-new monsters, this 320-page beautifully illustrated hardcover rulebook completes the collection of creatures begun in the first two Pathfinder Bestiary volumes. From classic creatures like clockworks and tooth fairies, returning favourites like imperial dragons and mighty titans, to brand-new menaces found all over Golarion, this must-have tome of monsters designed to challenge characters of any level is an essential companion to your Pathfinder game!
Pathfinder Roleplaying Game: Advanced Player’s Guide Pocket Edition
Ready to go beyond the basics? This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game. Inside you’ll find brand-new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch!
Pathfinder Core Rulebook Pocket Edition
This soft-cover pocket version of the Pathfinder Core Rulebook includes all player and Game Master rules in a single volume. It’s everything you need to begin your adventures in fantasy roleplaying!
Pathfinder RPG: Monster Core – Sketch Edition (P2)
Pathfinder Monster Core is the third core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!
Pathfinder RPG: Monster Core – Special Edition (P2)
Heroes are defined by their foes—from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters!
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Monster Core (P2)
Heroes are defined by their foes—from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters!
Pathfinder RPG: Pathfinder GM Core Sketch Cover (P2)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!
Pathfinder RPG: Pathfinder GM Core Special Edition (P2)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Pathfinder GM Core Pocket Edition (P2)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
Pathfinder RPG: Pathfinder GM Core (P2)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!
Pathfinder RPG: Pathfinder Player Core Special Edition (P2)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder RPG: Pathfinder Player Core Pocket Edition (P2)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page hardcover tome is the definitive rules resource for all Pathfinder Second Edition players! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
Pathfinder RPG: Pathfinder Player Core (P2)
Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!
Dungeons & Dragons Bestiary Notebook Set
This officially licensed eight-notebook boxed set with red foil stamping and spot gloss on the slipcase features some of the most iconic beasts and creatures of Dungeons & Dragons. It’s perfect for note-taking and world-building, a must-have gift for D&D players as well as RPG, sci-fi, fantasy, and horror lovers.
Starfinder: Core Rulebook
The essential centrepiece of the Starfinder RPG, which puts players in the roles of bold science-fantasy explorers, investigating the mysteries of a weird and magical universe as part of a starship crew! Contains everything needed to play the game as a player or Game Master.
My Little Pony: Tails of Equestria – Official Movie Sourcebook
Take your adventure far beyond Equestria’s borders with the first sourcebook for Tails of Equestria! Discover recognisable NPCs from My Little Pony: The Movie, travel to faraway locations, meet new playable non-pony races and take on a prewritten adventure.
One More Quest – Core Book
The world of One More Quest is no place for heroic adventures. Dungeon fighting is an everyday job for all the toothless thugs and uneducated phonies who roam the desolate lands of Middlewhere, clumsily trying to make a living, pay their debts… or simply gain enough coins to haunt the local tavern.Their enemies are not so daunting, either. Dungeon overlords may be petty slum lords ripping off their monster tenants with rent-fixing schemes or a board of shareholder sorcerers, alternating between reality-blasting rituals and the dungeon’s office politics. Their minions? Clueless manotaurs born of man and cow, remote-controlled skeletons as reliable as an old office printer, and black knights caught in the midst of teenage
One More Quest – The Adventures Mixtape
Get ready to embark on a series of hilarious dungeoning adventures! Board a cult’s submarine to undertake a desperate underwater operation and prevent the awakening of a slumbering horror, climb down the throat of a dead dragon and face appropriately-sized intestinal parasites, go on a necromantic quest to recover a punchline from the lips of a dead jester, discover a forgotten sport from the Age of Heroes called “golf”… and more!The Adventures Mixtape is a scenario book for One More Quest™, the dexterity role playing game where you don’t roll dice–you throw them. This book includes 14 stand-alone adventures (also playable as an overarching campaign) providing dozens of hours of silly adventuring fun with epic proportions.
WOIN Starter Box Set (What’s OLD is NEW Roleplaying System)
What’s OLD is NEW (WOIN) is a genre-mashing, time-bending tabletop roleplaying game of fun, excitement, and adventure. You can play in multiple genres such as medieval fantasy, explosive modern action, or futuristic science fiction–or you can mix and match them and put your wizard on a starship!What’s OLD is NEW, was first released in 2016 and this new Starter Box is perfect for those unfamiliar with the game, or for existing GMs looking to introduce players to the system. It features d6 dice pools, a flexible magic system, and much more, with fully compatible rules tailored to each genre of play.
County Road Z Core Rulebook
Gather your survivors, build your community, and battle the zeds!County Road Z is a solo game of miniature tabletop combat and resource management, set during the zombie apocalypse. Scavenge materials to build watchtowers, workshops, generators and more, and then take it to the tabletop, where the zombies react to every grenade, shotgun, and scream! Combat zeds (and perhaps worse) across warehouses, graveyards, road wreckage, mansions and more.Upgrade your base facilities and build new weapons and armor to keep your survivors safe for the next mission. Where will your next community base be? A distillery? A firehouse? A hydroelectric dam? Build your defenses bigger and better… but quietly, or the zombie horde will be at your door.
Legends of Avallen – Against the Faerie Queene Art Book
This 176 page, hardcover, full colour art book details the creativity and inspirations behind the ENNIE award-nominated illustrations for the Celtic fantasy campaign book, Against the Faerie Queene.
Legends of Avallen – Against the Faerie Queene Campaign Book
The Faerie Queene orchestrates an aeons-old quest for vengeance from the eerie twilight of the Otherworld. In Avallen, her hidden agents fulfil her bidding in rebellion against clans and gods alike. But the ancient fae cannot anticipate new heroes who are bold enough to rise against her.Against the Faerie Queene is a 370 page epic fantasy campaign hardcover book full of Celtic mythology, daring adventure, ENNIE award-nominated artwork, and new character options for heroes of levels 1-10 for both Legends of Avallen and 5th Edition game systems.
Battlespace
Shrouded in darkness, members of an elite military silently approach a dilapidated building. A door shatters, and they enter, advancing without fear, with the anticipation of inevitable close-quarter combat. These tier one operatives have a mission to complete. Failure isn’t an option.A tabletop solo game – easy to learn and quick to playSelect your fire team, enter the combat zone, and target your mission objectives. Be prepared for a multitude of situations and increasing tactical depth with each game. Play with ready-to-go soldier cards, or tailor the gear in each of your soldiers’ loadouts. You can even build your soldiers from scratch with optional advanced rules.
Rangers of the Shadow Deep – A Gathering of Heroes
With the evils of the Shadow Deep clawing at his borders, the King of Alladore sent out a call to every realm, a summoning of heroes to come and stand against the darkness. In truth, he had little hope that his plea would be answered, and it is true that no large armies have come to Alladore’s aid, but help has come! Mainly they came in ones and twos, or small unassuming groups, but they came. Spellcasters, mercenaries, knights-errant, desert nomads… heroes from the lands surrounding Alladore have come to stand with their brothers and sisters. Individually, they seem an insignificant force, but with their skills and special abilities added to those of the rangers, they might just tip the balance!
Avatar Legends: Wan Shi Tong’s Adventure Guide
The Wan Shi Tong’s Adventure Guide is an exciting compilation of new adventure material and play options. This 8.5”x 11” hardcover book includes expanded content featuring Wan Shi Tong himself!
Avatar Legends: Gamemaster Screen
A four-panel screen, about 8.5″ x 11″ when folded up and 34” when fully unfolded. On one side, the Screen features tables and reference tools to make running the game a cinch; on the other side, the Screen features full-color art of Aang and Korra!
Paranoia: Core Starter Set RPG
The classic RPG of a darkly humourous future in which players are Troubleshooters, members of Alpha Complex’s most expendable elite force, armed with six clones, a laser pistol and constant reassurances that the Computer is their friend.
Traveller: World Builder Handbook
The World Builder’s Handbook provides a complete toolset for expanding a world or star system into a fully realised place to know and explore. It includes procedures for determining the type and location of a system’s significant stars and worlds, an expansion of mainworld generation, and rules for determining the physical and social characteristics of the star system’s other worlds.
Traveller: The Imperial Navy
Without its senior service, the Third Imperium would not exist. The navy is entwined in the politics and economics of the Imperium, a training ground for the great nobility, and a route to social advancement for the general populace. The Imperial Navy details this massive force, from the great fleets down to a band of new recruits.
Traveller: The Order of Prometheus
Investigating a remote installation, the Travellers stumble on evidence that someone is tampering with nature a little too much. A laboratory accident has cost the lives of the researchers, but where are the others of their team?