Shiver Slasher – Generation Murder Hardcover

£34.80 inc. VAT

Description:
Ever wanted to make your own Slasher movie franchise? SHIVER Slasher: Generation Murder shows you how to put together a whole host of Slasher sequels, covering everything from secret islands to sending murderers into space. The stories in this gorgeous 200+ page hardback book explore the life of crazed film director and the slasher creations his obsession spawned.

Want to tie your sequels together with returning characters? Generation Murder also contains brand new rules for generational characters! Did you survive as a teen through a slasher experience? Well now they are back, and your character is still here and fighting. Was one of your family a victim? Maybe it’s time for some familial revenge? These generational rules work great for building that movie franchise feel and can be used in Slasher stories as well as in any other SHIVER story!

Features:
• Ever wanted to make your own Slasher movie franchise? SHIVER Slasher: Generation Murder shows you how to put together a whole host of Slasher sequels, covering everything from secret islands to sending murderers into space.
• Book contains loads of SHIVER slasher content with beautiful illustrations, brand new rules, and more.
• Dive into the strange and sinister worlds of SHIVER.

Contents:
• 1 x Book

Dungeons & Dragons – Fizbans Treasury of Dragons

£36.80 inc. VAT

Description:
Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.

Features:
• Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons.
• Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction.
• Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures.

Contents:
• 1 x Dungeons & Dragons Fizbans Treasury of Dragons Book

Dungeons & Dragons – Dragonlance: Shadow Of The Dragon Queen – Alternate Cover

£36.80 inc. VAT

FlipMat: Basic

£12.80 inc. VAT

Description:
A dungeon filled with insidious traps, a magnificent imperial throne room, the citadel of an immortal tyrant—the possibilities for adventure are endless with Pathfinder Flip-Mat: Basic.

Appropriate for use with any roleplaying game, this invaluable gaming accessory presents two subtle textures—smooth stone and fine dirt—providing Game Masters a blank canvas on which to create any dungeon, battleground, and adventure set piece they desire.

A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off¬ both marks with a dry cloth or paper towel.

Features:
• Appropriate for use with any roleplaying game, this invaluable gaming accessory presents two subtle textures—smooth stone and fine dirt.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 24” x 30” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Basic Environments MultiPack

£22.80 inc. VAT

Description:
Oh, give me a biome!

Whether you need an old-growth forest, a perilous glacier, an arid desert, or the open prairies, set the scene for nearly any adventure with the Pathfinder Flip-Mat: Basic Environments Multi-Pack! Cover your ground in any situation with four different full-colour environments: deep forest, grassy plain, rocky desert, and a polar landscape! Usable by experienced GMs and novices alike for a vast variety of games, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal, giving you vibrant playspaces you can customize however you like!

With the Pathfinder Flip-Mat: Basic Environments Multi-Pack, you can focus on what matters the most: the action in your game. A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. This set includes two flip mats, each measuring 24″ × 30″ unfolded, and 8″ x 10″ folded.

Features:
• Whether you need an old-growth forest, a perilous glacier, an arid desert, or the open prairies, set the scene for nearly any adventure with the Pathfinder Flip-Mat.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 24” x 30” mats, which fold down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 2 x Double Sided Maps

FlipMat: Bigger Basic

£16.80 inc. VAT

Description:
Bigger than ever!

A dungeon filled with insidious traps, a magnificent imperial throne room, the citadel of an immortal tyrant—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Basic. With an area that’s a whole 45% larger than Pathfinder Flip-Mat: Basic at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents two subtle textures—smooth stone and fine dirt—on which Game Masters can design any dungeon, battleground, or adventure set piece they desire. Don’t feel like you always have to run your game in someone else’s predesigned world. With Pathfinder Flip-Mat: Bigger Basic, the setting of your next adventure is yours to create!

Fully laid out, Flip-Mat: Bigger Basic measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents two subtle textures—smooth stone and fine dirt—on which Game Masters can design any dungeon.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Forest

£15.80 inc. VAT

Description:
Lonely, Dark, and Deep.

Whether sneaking through the undergrowth to pre-empt a bandit ambush or hunting elusive forest creatures, the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Forest. With an area that’s 45% larger than Pathfinder Flip-Mat: Deep Forest at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both a thriving forest and a blighted, dead stretch of former woodlands, which can be home to everything from monsters to outlaw archers to ancient druids.

Fully laid out, Flip-Mat: Bigger Forest measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents both a thriving forest and a blighted, dead stretch of former woodlands for endless possibilities.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Ship

£15.80 inc. VAT

Description:
Full to the Gunwales.

Whether smuggling cargo, boarding and plundering a prize, or sailing in style, the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Ship. With an area that’s 45% larger than Pathfinder Flip-Mat: Warship at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents multiple decks of a richly appointed galleon, which could be home to common sailors, naval officers, and nobles on royal business—and targeted by enemy navies, pirates, or monsters from the deep!

Fully laid out, Flip-Mat: Bigger Ship measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents multiple decks of a richly appointed galleon, which could be home to common sailors, naval officers, and nobles on royal business.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

FlipMat: Bigger Tavern

£15.80 inc. VAT

Description:
It Comes in Pints!

Step into a tavern complex complete with rooms for travellers, extensive stables, and a forge for those wanderers who need to replace their weapons—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Tavern. With an area that’s a whole 45% larger than Pathfinder Flip-Mat: Tavern at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both exterior and interior views of this roadside way station, which can be either a sanctuary where weary travellers can restock or a trap for unwary adventurers.

Fully laid out, Flip-Mat: Bigger Tavern measures 27 by 39 inches, but folds down to a convenient and portable 8 by 10 inches—easy enough to toss into your bag for the game! Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!

Features:
• This massive gaming accessory presents both exterior and interior views of this roadside Tavern with multiple buildings and rooms for travellers.
• A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease!
• 27” x 39” mat, which folds down into 8” x 10” for storage. Mat has 1” squares on both sides.

Contents:
• 1 x Double Sided Map

Basic Roleplaying: GameMaster Pack

£19.80 inc. VAT

Description:
The Basic Roleplaying Gamemaster Pack is the essential expansion for any BRP creator, gamemaster, or player. Take your tabletop experience to the next level with this collection of components designed to streamline play.

Inside, you’ll find:
The Gamemaster Screen
A 3-panel landscape screen adorned with gorgeous art on the exterior, and the internal panels laden with tables, references, and summaries of the most common rules in the BRP engine. The screen allows you to keep notes, books, handouts, and dice rolls easily hidden from players during the game.

The Rules Reference
The Basic Roleplaying GameMaster Pack is more than just a screen! Inside, you’ll also find a 28-page softcover booklet filled with concise rules information from the Basic Roleplaying: Universal Game Engine core book. This reference booklet streamlines the playing experience for everyone at the game table.

Perfect For Your Game Design Toolbox
The thin and lightweight design of the screen is also ideal for a workspace or computer desk, allowing the screen to be used as a standing reference while working on your unique BRP creation! The rules content in the Basic Roleplaying Gamemaster Pack can be used royalty free for game design under the ORC license.

Features:
• Basic Roleplaying: Universal Game Engine is adaptable to any world of your choosing—either previously established or created from scratch.
• The Basic Roleplaying Gamemaster Pack is the essential expansion for any BRP creator, gamemaster, or player.
• In BRP, success and failure are always determined by the roll of a D100.

Contents:
• 1 x Gamemaster Screen
• 1 x Rules Reference

Basic RolePlaying – Universal Game Engine Hardcover

£33.80 inc. VAT

Description:
Create. Explore. Play.
Basic Roleplaying (BRP) is a system of core rules for tabletop roleplaying. Whether you’re a seasoned roleplaying veteran or new to the hobby, Basic Roleplaying has everything you need for years of entertainment.

What’s Inside
Basic Roleplaying: Universal Game Engine is the complete guide to BRP—the same system that powers Call of Cthulhu, RuneQuest, Pendragon, Rivers of London, and countless others. BRP’s Universal Game Engine is available royalty-free for personal and commercial use under the ORC license. Use these rules, and focus on creating your worlds, scenarios and even books to sell! This book contains the core system rules, as well as character creation, advancement, monsters and antagonists, as well as GameMaster advice.

A Seamless Core Mechanic
In BRP, success and failure are always determined by the roll of a D100. Comparing that roll to the relevant Skill, Characteristic, Ability, or Power, you succeed if you roll under the target number. This means every stat on your character sheet clearly indicates to you the likelihood of success.

Natural Character Growth
Characters in a BRP game evolve based on what they do in-game. If you fire a gun, that skill may increase. If you want your character to learn magic, get better at driving cars, lassoing horses, or even repairing a spaceship, then your character will do so by using those skills!

Deadly & Tactical Combat
The core BRP rules present easy-to-learn and equally easy-to-teach combat mechanics that allow players to react to attacks—you don’t just have to wait for your turn in order to have an impact on combat! Conflict in BRP can be deadly, and every roll (attacking, fighting back, dodging or otherwise) is integral. This makes for a thrilling, high-octane experience with a system that does not slowdown the overall flow of play.

Build The Game You Want
With mechanics for magic, psychic powers, mutations, superpowers, weapons, equipment, and vehicles applicable to any setting and genre, Basic Roleplaying: Universal Game Engine is adaptable to any world of your choosing—either previously established or created from scratch.

Features:
• Basic Roleplaying (BRP) is a system of core rules for tabletop roleplaying. Whether you’re a seasoned roleplaying veteran or new to the hobby, Basic Roleplaying has everything you need for years of entertainment.
• Basic Roleplaying: Universal Game Engine is adaptable to any world of your choosing—either previously established or created from scratch.
• In BRP, success and failure are always determined by the roll of a D100.

Contents:
• 1 x Book

RuneQuest – Lands Of RuneQuest: Dragon Pass Hardcover

£29.80 inc. VAT

Description:
Enter the Domain of Magic and Myth!

Within the world of Glorantha lies Dragon Pass, an intensely magical region home to war and wonder, the birthplace of gods. Lands of RuneQuest: Dragon Pass is a player and gamemaster expansion for the signature setting of Bronze Age Fantasy.

New and expanded Homelands for your RuneQuest adventurer, including Sartar, Esrolia, Lunar Tarsh, the Grazelands, Wintertop, and the Wilds.

The detailed history of Dragon Pass, from the fabled God Time to its occupation by the mighty Lunar Empire.

Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer.

Detail on villages, towns, cities, ruins, and places of interest throughout Dragon Pass-perfect for running a sandbox-style RuneQuest campaign.

New creatures, monsters, and spirits to encounter.

A roster of famous and generic characters to include in adventures of your own devising.

Features:
• Lands of Rune Quest: Dragon Pass is designed for use with the Rune Quest core rules, and can be combined with additional supplements to further enhance your Gloranthan experience.
• New and expanded Homelands for your RuneQuest adventurer, including Sartar, Esrolia, Lunar Tarsh, the Grazelands, Wintertop, and the Wilds.
• Additional guidelines for character creation, including new occupations and backgrounds for your RuneQuest adventurer.

Contents:
• 1 x Book

Critical Role – Candela Obscura Core Rulebook Hardcover

£27.80 inc. VAT

Description:
A new investigative horror RPG in a gilded world simmering with occult magic, using the Illuminated Worlds System and featured in a new show on Critical Role! In this game of gothic horror, individuals of varied talents are brought together under the organization Candela Obscura, where they pursue strange occurrences and encounter dangerous magick, fighting back against a mysterious source of corruption and bleed. This core rulebook includes everything you need to play, including rules, character options, guidance on running your own campaigns, and expansive setting information both inside and beyond the turn of the century-inspired city of Newfaire.

Features:
• Inside the Candela Obscura Core Rulebook, you’ll enjoy 204 pages filled with art, rules, guidance, and setting information, along with a satin bookmark to keep your page.
• Book contains over 90 pages detailing the setting of the Fairelands, plus 4 full example assignments and 30 example assignments for GMs to dive in.
• As a player, learn to create your characters in an array of different specialties.

Contents:
• 1 x Book

Critical Role – Tal Dorei Campaign Setting Reborn Hardcover

£41.80 inc. VAT

Description:
Tal’Dorei Campaign Setting Reborn is the definitive sourcebook for bringing the locations, people, creatures, and character options of the Tal’Dorei continent to roleplaying games everywhere. Lead designers Matthew Mercer, Hannah Rose, and James Haeck joined an outstanding team of contributors and artists to create an unparalleled resource for playing in and learning about this iconic locale from the hit series Critical Role.

Features:
• The hit series Critical Role first explored Tal’Dorei, a fantasy-filled land brimming with tales of heroes and wonder, through the epic adventures of Vox Machina. Now, players everywhere can live the magic and stories to rival the beloved show.
• Contains a guide to each major region, expanded character options, magic items, dozens of creatures, and new lore!
• Also comes with a gorgeous 18” x 24” foldout map of the Tal’Dorei continent by cartographer Andy Law.

Contents:
• 1 x Book

Critical Role – The Chronicles of Exandria Vol 1 The Tale of Vox Machina Hardcover

£49.80 inc. VAT

Description:
“The Chronicles of Exandria Vol. I: The Tale of Vox Machina is our reprinted art book which covers the first half of the story of Vox Machina. Our art book series is truly a labour of love and a celebration of our wonderful community. This is a refreshed version and includes 1 new piece from the Tal’Dorei Guide.

Each piece of art was created by a member of the Critter community (from all around the world!) and curated and art directed by the cast of Critical Role (with a special shout out to our art dad, Liam O’Brien, and our favourite pyramid goth, Taliesin Jaffe) and our friend Lauryn Ipsum (who also designed the book!).”

Features:
• You will fall head over heels for over 250 pages of beautiful art created by Critters from all over the world, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe!
• In addition to the artwork, this book also features in-world commentary by the Cobalt Soul archivists of Exandria, so you can immerse yourself fully into this tale.
• For a full list of all the artists and where you can find more of their work, please visit the Darrington Press website.

Contents:
• 1 x Book

Critical Role – The Chronicles of Exandria Vol 2 The Legend of Vox Machina Hardcover

£49.80 inc. VAT

Description:
“A stunning book collecting Vox Machina artwork from international Critter artists, featuring the second half of the Vox Machina campaign.

The wondrous events of Critical Role’s Vox Machina campaign are beautifully illustrated as they come to their epic conclusion. This volume collects over 200 pieces of art from Critters around the world, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe. With beautiful details like a fold-out art piece by Will Kirkby and stunning cover art by Matteo Scalera, The Chronicles of Exandria Vol. II: The Legend of Vox Machina will have something to love for anyone who comes to know the characters and legends of Vox Machina.”

Features:
• This coffee table-sized tome features art from 100 community artists, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe.
• Inside, each chapter follows an arc of the second half of the Vox Machina campaign, complete with in-world writing from Cobalt Soul archivists.
• For a full list of all the artists and where you can find more of their work, please visit the Darrington Press website.

Contents:
• 1 x Book

DIE RPG Deluxe Hardback Book

£69.80 inc. VAT

Description:
This deluxe edition of the book has an alternate cover and case designed by comics legend Rian Hughes. It has a silver foil and debossing design reminiscent of DIE comic covers, and is nestled in a classy foiled and printed slipcase covered with deep matt black book cloth, designed to sit alongside the DIE trade hardback. This print run is strictly limited and created to appeal to collectors of beautiful books.

You’re dragged into a treacherous fantasy world made from your own fears, doubts, and desires. There’s only one way to escape – but with limitless adventure within your grasp, would you even want to?

In DIE: THE ROLEPLAYING GAME, players take on the roles of authentically flawed people from the real world who gather together to play a game and are dragged into a magical realm. What are they prepared to sacrifice to escape? What are they prepared to sacrifice to stay?

Built by Kieron Gillen and Stephanie Hans, the creative duo behind the comic of the same name, this 408-page book gives players all the tools they need to build a bespoke world out of the obsessions and dreams of their friends. The game is published by Rowan, Rook and Decard (Spire: The City Must Fall, Heart: The City Beneath), and was funded by more than 8,000 Kickstarter backers to make it one of the most popular TTRPG crowdfunding projects of 2022. It includes:

• Six unique character classes adapted straight from the comic.

• Easy-to-learn dicepool mechanics and lots of advancement options.

• Pages of advice on running DIE as a one-shot, a long campaign, or anything in-between.

• A bestiary by some of the best writers in the business (Gareth Hanrahan, Adrian Tchaikovsky, Becky Annison, and more).

• Exclusive intro comic from DIE artist Stephanie Hans and dozens of new pieces throughout.

Features:
• Pages of advice on running DIE as a one-shot, a long campaign, or anything in-between.
• Art and writing by the best in the business, with innovative and simple mechanics.
• Low-prep, high-drama gameplay!

Contents:
• 1 x Book

DIE RPG GM Screen

£13.80 inc. VAT

Description:
A Master has secrets – schemes within schemes – bluffs and counter-bluffs – and probably a lot of scribbled down half-formed ideas that read “SEXY GOBLIN?” and things like that.

If you want to convince those feckless players of your ineffable majesty and not let them see all the smudged biro notes about goblins, you should consider purchasing the official DIE RPG Gamesmaster’s screen. The front side is all Stephanie Hans, with a triptych of three original art pieces featuring a moody armoured hand, a mysterious tattooed hand, and the conflagration of possibility that lies within your soul (represented here by a flaming D20). The back is all Kieron Gillen, and as well as the standard rules summary you’d expect to find on any GM screen, there’s also:

• D20 motivations for NPCs so players can manipulate and exploit them
• Prompts designed to engage every class at the table
• Omens of Doom with which to threaten the players
• A grab-bag of adversary stats, in case you need to have a fight on short notice
• Lists of Standard Fantasy Tropes and Standard Real-World Tropes you can combine ad-hoc to look like a creative genius
• As of the 2024 printing, it’s got all the rules, even the optional, additional ones

Minerva McJanda (Heart, Lancer, Voidheart Symphony) did the layout, and Grant Howitt (Spire, Heart, Honey Heist) fudged the words around a bit and added some new ones, so you know it’s good. It comes printed on nice thick card, it’s landscape rather than portrait orientation (so you can actually see and talk to your players) and it even has a reminder of which class has which dice along the top in case you completely forget.

Features:
• Lists of Standard Fantasy Tropes and Standard Real-World Tropes you can combine ad-hoc to look like a creative genius.
• Created by Stephanie Hans, Kieron Gillen, Minerva McJanda, and Grant Howitt.
• Loaded with useful information.

Contents:
• 1 x GM Screen

DIE RPG Standard Hardback Book

£39.80 inc. VAT

Description:
You’re dragged into a treacherous fantasy world made from your own fears, doubts, and desires. There’s only one way to escape – but with limitless adventure within your grasp, would you even want to?

In DIE: THE ROLEPLAYING GAME, players take on the roles of authentically flawed people from the real world who gather together to play a game and are dragged into a magical realm. What are they prepared to sacrifice to escape? What are they prepared to sacrifice to stay?

Built by Kieron Gillen and Stephanie Hans, the creative duo behind the comic of the same name, this 408-page book gives players all the tools they need to build a bespoke world out of the obsessions and dreams of their friends. The game is published by Rowan, Rook and Decard (Spire: The City Must Fall, Heart: The City Beneath), and was funded by more than 8,000 Kickstarter backers to make it one of the most popular TTRPG crowdfunding projects of 2022. It includes:

• Six unique character classes adapted straight from the comic.

• Easy-to-learn dicepool mechanics and lots of advancement options.

• Pages of advice on running DIE as a one-shot, a long campaign, or anything in-between.

• A bestiary by some of the best writers in the business (Gareth Hanrahan, Adrian Tchaikovsky, Becky Annison, and more).

• Exclusive intro comic from DIE artist Stephanie Hans and dozens of new pieces throughout.

Features:
• Pages of advice on running DIE as a one-shot, a long campaign, or anything in-between.
• Art and writing by the best in the business, with innovative and simple mechanics.
• Low-prep, high-drama gameplay!

Contents:
• 1 x Book

Orc Borg Softcover RPG Book

£16.80 inc. VAT

Description:
Smash, burn and kill your way to a front row seat at the apocalypse.

The DERELICT is a floating scrapyard in space, a fused-together junk rocket screaming towards disaster, and it is jampacked with great big furious ORCS. As the Derelict nears its eventual doom, these orcs receive guidance from their mad gods and host raucous parties, daring raids and experimental interstellar navigation to gain their favour and earn a place in heaven.

ORC BORG is based on the popular dark fantasy MÖRK BORG ruleset, but it is a standalone game and contains everything you need to play. It comes complete with rules for making characters, fighting, replacing parts of your body with robot prosthetics, piloting big robots, hacking existing dungeon maps into the game and not one but two new kinds of magic (Technowizardry and Yelling). The game is written by Grant Howitt (Spire, Heart, Paranoia, Honey Heist) and illustrated by ROLLINKUNZ (Fragnarok, The Dungenerator, Goblinfinite); it’s printed in three neon colours, making it almost obnoxiously vibrant. It’s loud, rude, abrasive and at points hard to look at directly, and we wouldn’t have it any other way.

Features:
• ORC BORG is based on the popular dark fantasy MÖRK BORG ruleset, but it is a standalone game and contains everything you need to play.
• The softcover book has a distinctive and characterful look, is easy to play, and easy to run.
• Packed full of big stupid violent fun!

Contents:
• 1 x Book

Spire GM Screen

£18.80 inc. VAT

Description:
Hide your secrets from prying eyes.

The Spire Gamesmaster’s Screen not only conceals your notes from inquisitive players, but has everything you need to run a game of Spire condensed into three panels. It includes:

• Core rules summary
• Quick-fire guide to the city districts
• Every fallout, summarised for your convenience
• Random Aelfir and Drow name and personality
tables
• D20 NPC leverages that you can exploit
• And more!

The front panels make up a tripartite shrine to the Goddesses Three, beautifully rendered by Spire artist Adrian Stone.

Features:
• The only GM screen featuring a list of D20 ways to exploit a hapless bystander.
• Written by the original games’ authors.
• Loaded with useful information.

Contents:
• 1 x GM Screen

Spire: The City Must Fall Core Hardcover RPG Book

£35.80 inc. VAT

Description:
Brutal insurrection in a mile-high fantasy city.

In the mile-high ancient city of Spire, the cruel and beautiful high elves rule through bloody oppression – and the dark elves have had enough. In Spire: The City Must Fall, players take on the role of a rebel cell in service of a forbidden goddess of shadows and misdirection, and it is their mission to overthrow the government with a mixture of espionage, rabble-rousing, illegal magic and murder.

Spire offers players a variety of weird and wonderful character classes, such as the hyenatoting Carrion Priest, the mass-transit wizard Vermissian Sage, the backstabbing Masked, the spider-blooded occultist Midwife and the Bound, who has trapped a loose god in their knife and refuses to let it out. These characters exist within a richly detailed city, and the book drips with plot hooks, potential missions and urban fantasy strangeness.

Spire uses a simple set of mechanics called the Resistance System, which focuses on what player characters have to lose and how far they can fall before they succumb to misfortune. While fatal injury in combat is a common end for a revolutionary, characters can be black-bagged by the secret police, sold out by their family, driven mad, cursed, or turn against their allies – and it’s all handled using the same easy-to-learn rules.

To celebrate the fifth anniversary of Spire’s release, the core book has been redesigned and reprinted– and included is additional content in the form of the Black Magic rulebook and the Blood and Dust scenario which were previously available as separate softcover sourcebooks.

Features:
• In the mile-high ancient city of Spire, the cruel and beautiful high elves rule through bloody oppression – and the dark elves have had enough.
• To celebrate the fifth anniversary of Spire’s release, the core book has been redesigned and reprinted.
• Spire offers players a variety of weird and wonderful character classes.

Contents:
• 1 x Book

Expected Date: June 2025

Dark Souls – The Roleplaying Game – Crystal Lizard Minis

£13.80 inc. VAT

Description:
Hunt elusive Crystal Lizards with this DARK SOULS box of minis!

Little marks these skittering creatures out for significance, save their gentle silvery glow. It seems odd to wish harm on such a furtive creature, but those who catch and slay Crystal Lizards are granted all manner of precious items.

Cast an alluring, silvery glow on your next campaign with the Crystal Lizards miniature box, created for DARK SOULS: The Roleplaying Game.

Features:
• Add these minis to any roleplaying campaign right from the box. Or paint and display them in your cherished display cabinet. The choice is yours!
• Compatible with fifth edition of any fantasy roleplaying game.
• Engage with the DARK SOULS combat system in full.

Contents:
• 8 x Highly Detailed Miniatures
• 1 x 5e Compatible Stat Card

Dark Souls – The Roleplaying Game – Cursed Dice

£17.80 inc. VAT

Description:
Time for rolling! Adventure in style with the Cursed Dice Set, designed for DARK SOULS: The Roleplaying Game. This set of polyhedral dice is the perfect addition to your Dark Souls The Roleplaying Game collection. Comes with 1D4, 1 D6, 1 D8, 1 D10, 1 D%, 1 D12, and 2 D20s.

Features:
• Time for rolling! Adventure in style with the Cursed Dice Set, designed for DARK SOULS: The Roleplaying Game.
• Take your DARK SOULS: The Roleplaying Game campaigns to the next level.
• Comes with 1D4, 1 D6, 1 D8, 1 D10, 1 D%, 1 D12, and 2 D20s.

Contents:
• 1 x Set of Dark Souls Themed Dice

Dark Souls – The Roleplaying Game – Dancer of the Boreal Valley & Smough Minis

£29.80 inc. VAT

Description:
Confront not one but TWO iconic bosses from the DARK SOULS video games with this epic boss box.

The Dancer of the Boreal Valley was once a former royal’s distant daughter made to dance by the duplicitous Pontiff Sulyvahn. However, it soon became apparent a warrior’s lot was her true calling, and she was sent abroad as an Outrider Knight. Though she became little more than a beast, some vestige of her former life as a dancer still remains.

Smough, the Executioner, made up for his lack of grace with an enthusiasm for acts of great violence. His sinister gurgling chuckle has heralded the end for many a promising knight. There were even rumours the Executioner’s prodigious strength stemmed from a tendency to devour his victims. But that couldn’t possibly be true, could it?

Prepare to die. Unleash two brutal boss encounters on your next RPG night with the gargantuan Dancer of the Boreal Valley & Smough boss box, created for DARK SOULS: The Roleplaying Game.

Features:
• Add these minis to any roleplaying campaign right from the box. Or paint and display them in your cherished display cabinet. The choice is yours!
• Compatible with fifth edition of any fantasy roleplaying game.
• Engage with the DARK SOULS combat system in full.

Contents:
• 2 x Highly Detailed Miniatures
• 2 x 5e Compatible Stat Cards

Dark Souls – The Roleplaying Game – GM Screen with Adventure Book

£25.80 inc. VAT

Description:
Adventurers in Lothric are beset on all sides by unspeakable horrors. Those who survive their close-run encounters with hulking knights, deranged Hollows, and twisted creatures of the Abyss with some vestige of sanity intact will need all the help they can get.

That’s where you come in.

Support your players through their many trials and tribulations in Dark Souls™: The Roleplaying Game with this 3 panel, matte laminate GM Screen (reaching over 60cm in width when fully unfolded!). Equipped with key rules, reference tables, and other useful aids in an easy-to-reach format, this screen will help you induct players into the punishing but rewarding world of the tabletop Dark Souls™ RPG. The side your players will see is decorated with lavish illustrations from the Dark Souls™ universe.

This pack also contains a 24 page adventure book, ‘What Remains in the Fire’, an introductory one-shot adventure perfect for new and experienced players.

Features:
• Support your players through their many trials and tribulations in Dark Souls™: The Roleplaying Game with this 3 panel, matte laminate GM Screen.
• This pack also contains a 24 page adventure book, ‘What Remains in the Fire’, a one-shot adventure perfect for all players.
• Take your DARK SOULS: The Roleplaying Game campaigns to the next level.

Contents:
• 1 x Dark Souls Roleplaying Game GM Screen
• 1 x Adventure Book

Dark Souls – The Roleplaying Game – Sir Alonne & Smelter Demon Minis

£25.80 inc. VAT

Description:
Confront two legendary figures from DARK SOULS Universe with this mini boss box!

Although he served the Old Iron King for a time, little is known about the enigmatic Sir Alonne beyond his unsurpassed skill with a blade. Those who cross him should beware, else they find themselves cut to ribbons in an instant.

The Smelter Demon is another mysterious figure; a mass of iron given life. It has none of Sir Alonne’s skill, but possesses brutishly inhumane strength.

Looking for a formidable challenge? Pit your party against a legendary swordsman and massive iron golem with the Sir Alonne & Smelter Demon mini boss box, created for DARK SOULS: The Roleplaying Game.

Features:
• Add these minis to any roleplaying campaign right from the box. Or paint and display them in your cherished display cabinet. The choice is yours!
• Compatible with fifth edition of any fantasy roleplaying game.
• Engage with the DARK SOULS combat system in full.

Contents:
• 2 x Highly Detailed Miniatures
• 2 x 5e Compatible Stat Cards

Dark Souls – The Roleplaying Game – Titanite & Stone Minis

£29.80 inc. VAT

Description:
Confront two powerful creatures from the original DARK SOULS video game with this mini boss box!

The Gargoyles may look like mere statues, but those who trespass on hallowed grounds will swiftly learn the truth. Only the stoutest warriors will reach the Bell of Awakening.

Distant centuries hence, a nameless blacksmith deity forged almighty weapons for the gods. When he passed away, the Titanite Slabs he used transformed into faceless beasts. These Titanite Demons still wander the land today, horribly disfigured and maimed, but enormously powerful.

Looking to test your party’s mettle against formidable foes? Confront a deadly Stone Gargoyle and massive Titanite Demon with the Titanite & Stone mini boss box, created for DARK SOULS: The Roleplaying Game.

Features:
• Add these minis to any roleplaying campaign right from the box. Or paint and display them in your cherished display cabinet. The choice is yours!
• Compatible with fifth edition of any fantasy roleplaying game.
• Engage with the DARK SOULS combat system in full.

Contents:
• 2 x Highly Detailed Miniatures
• 2 x 5e Compatible Stat Cards

Dark Souls – The Roleplaying Game – Tome of Journeys

£25.80 inc. VAT

Description:
Death tugs at your soul as you press on, deeper into a world of forgotten palaces, broken kingdoms, and fading hope.

The journey through the treacherous realms of DARK SOULS continues, and we invite you to immerse yourself in the Tome of Journeys. Here lie the means to make your next roleplaying campaign twice as thrilling and thrice as deadly!

Within these whispering pages, you’ll find a wealth of new material to further flesh out your RPG campaigns. From classic DARK SOULS locations, to new equipment and weaponry, plus two complete adventures ready to slot into your games. Not to mention secret tips and advice for Game Masters, to help you run sessions that will keep players coming back to the bonfire for more!

Fully illustrated and entirely deadly, the Tome of Journeys will take you on a journey unlike any other. Prepare to die…

Features:
• From classic DARK SOULS locations, to new equipment and weaponry, plus two complete adventures ready to slot into your games.
• Fully illustrated, 5e compatible, and entirely deadly, the Tome of Journeys will take you on a journey unlike any other.
• Take your DARK SOULS: The Roleplaying Game campaigns to the next level.

Contents:
• 1 x Dark Souls Roleplaying Game Book

Dark Souls – The Roleplaying Game – Tome of Strange Beings

£25.80 inc. VAT

Description:
We are amidst strange beings, in a strange land…. Add new chapters to your DARK SOULS story with the Tome of Strange Beings – a compendium of terrifying monsters and iconic bosses from the DARK SOULS universe! This ancient tome, plucked from the dusty shelves of the Duke’s Archives, expands on the bestiary from DARK SOULS™: The Roleplaying Game’s core book.

Discover profiles for over 80 unique monsters and bosses from various ages within these 120 pages, providing a stern test for your roleplaying adventures. Those looking for the ultimate challenge can do battle against legendary foes from throughout the ages – including Ornstein and Smough, and Lord Gwyn himself!

These lavishly-illustrated entries contain 5e-compatible stats and lore for you to add DARK SOULS monsters to any tabletop roleplaying campaign. Terrifying monsters. Iconic bosses. New DARK SOULS adventures.

Features:
• Discover profiles for over 80 unique monsters and bosses from various ages within these 120 lavishly-illustrated pages.
• Every entry includes 5e-compatible stats and lore to add these monsters to any roleplaying campaign.
• Take your DARK SOULS: The Roleplaying Game campaigns to the next level.

Contents:
• 1 x Dark Souls Roleplaying Game Book

Kobold Press – Campaign Builder Castles & Crowns Hardcover

£37.80 inc. VAT

Description:
Rule Your Realm: A Complete Guide to Kingdoms, Rulers, and More!

Campaign Builder: Castles & Crowns provides a majestic homebrew toolkit for your tabletop game! Create legendary rulers, mythic kingdoms, opulent palaces, and imposing fortresses down to the last detail with a host of tables and guides to enhance your world.

Campaign Builder: Castles & Crowns brings you everything you need:
• Record your realm’s important details on kingdom character sheets
• Transform a dynastic game by awarding royal titles, creating factions, making war, and forging peace
• Create detailed NPCs to populate your kingdoms, including rulers, courtiers, generals, jesters, guardsmen, and more
• Enhance your kingdom-level campaign with interesting and functional castles, manors, and palaces
• Plus new player options, magic items, sample kingdoms, and spells for courtly characters

Features:
• Campaign Builder: Castles & Crowns is a homebrew toolkit for 5E and Tales of the Valiant RPG. This book contains multiple resources to help enhance your world with the intrigues of royalty.
• Create legendary rulers, mythic kingdoms, opulent palaces, and imposing fortresses down to the last detail with a host of tables and guides to enhance your world.
• Create the Ultimate Fantasy Realm!

Contents:
• 1 x Book

Kobold Press – Campaign Builder Castles & Crowns Map Folio Hardcover

£45.80 inc. VAT

Description:
Your Realm Awaits on 12 High-Quality Maps!

The call of adventure inevitably leads heroes to royal halls and imposing fortresses. With the Campaign Builder: Castles and Crowns Map Folio, the work of crafting settings for high-society gatherings, imperial audiences and desperate sieges is completely taken care of.

The Campaign Builder: Castles & Crowns Map Folio from Kobold Press whisks your players away to a variety of feudal locales.

Features:
• 12 beautiful, full-colour battle maps, including hunting lodge, monastery, dungeon, castle (2 floors), dwarven fortress, prison and siege grounds.
• Each 24” x 36” double-sided map (8” x 12” when folded) features a 1-inch square grid, perfect for miniatures.
• Specially coated for use with wet-erase, dry-erase, or even permanent markers – wipe dry in a moment.

Contents:
• 12 x Large 24 by 36 inch Maps

Kobold Press – Campaign Builder Cities & Towns Hardcover

£37.80 inc. VAT

Description:
A Homebrewer’s Guide to Fantasy Cities!

Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumours, this 256 page tome strengthens and expands your game’s world immediately.

Campaign Builder: Cities & Towns brings you everything you need:

• City character sheets to help build and track your settlements
• Guidance on all aspects of urban planning, from trade goods to architecture
• NPCs, rulers, guilds, and cults to populate your metropolis
• New character options to help urban heroes survive and thrive
• A bounty of tables, from menu generators to public events

Features:
• Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game.
• Loads of helpful info, from guilds to temples, and from useful NPCs to wild tables of plots and rumours.
• Start building better cities today!

Contents:
• 1 x Book

Kobold Press – Campaign Builder Cities & Towns Map Folio Hardcover

£37.80 inc. VAT

Description:
Battle Maps for Urban Adventures!

The Cities & Towns Map Folio provides 12 large, 24 by 36 inch, high-resolution, wet/dry-erase battle maps perfect for staging city and town encounters in your 5th Edition game:

• Temple districts and ruins
• City streets and alleys
• Canals and docks
• Sewers and cemeteries
• Plazas, arenas, and more!

Features:
• The Cities & Towns Map Folio provides 12 large, 24 by 36 inch, high-resolution, wet/dry-erase battle maps.
• Perfect for staging city and town encounters in your 5th Edition game.
• Take the fight to the streets with ready-made maps!

Contents:
• 12 x Large 24 by 36 inch Maps

Kobold Press – Deep Magic 1 Pocket Edition Softcover

£23.80 inc. VAT

Description:
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.

Deep Magic: Vol. 1 Pocket Edition collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options:

• Theurge base class, blending the arcane and the divine in one caster
• 16 divine domains, such as Beer, Frost, Justice, Moon, and Time
• 11 arcane traditions, such as the Elementalist and the Timekeeper
• 4 sorcerous origins, including the Farseer and Serophage
• 3 otherworldly patrons, 3 druid circles, 3 ranger and martial archetypes, 2 bard colleges, and 2 sacred oaths
• Plus, expanded rules for familiars and much more!

This tome is not just for wizards, warlocks, and sorcerers. Deep Magic: Vol.1 Pocket Edition also expands the horizons of what’s possible for bards, clerics, druids, and even rangers and paladins. It offers something new for every spellcasting class. Plus it includes the brand new theurge class!

With these new spells and options, your characters (or villains) can become masters of chaos magic, frost magic, or illumination magic. Seek out hidden colleges and academies of lost lore. And learn new runes, hieroglyphs, and cantrips to break down the walls of reality—or maybe just bend them a little.

Features:
• Deep Magic collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options.
• Deep Magic also expands the horizons of what’s possible for bards, clerics, druids, and even rangers and paladins.
• Deep Magic Vol. 1 Pocket Edition contains nothing but magic from start to finish!

Contents:
• 1 x Book

Kobold Press – Deep Magic 2 Pocket Edition Softcover

£23.80 inc. VAT

Description:
Master 400 New Spells for Fifth Edition!

Deep Magic Volume 2 Pocket Edition is a sequel to the spellfilled Deep Magic Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:

• The Witch base class
• 19 new subclasses
• 3 new backgrounds
• 14 styles of spellcasting
• 15 magical grimoires
• 3 new downtime activities
• 10 spellcasting NPCs to help or hinder characters
• Over a dozen tables, from descriptions of magical effects to reverse summoning quests, to the odd effects from drinking an old or badly brewed potion
• 16 adventure site location descriptions and encounter hooks to go along with the 24 Kobold Press Arcane Map Tiles

Whether you’re a Game Master or player, Deep Magic Volume 2 Pocket Edition has something magical in store for you!

Features:
• Deep Magic Volume 2 Pocket Edition is a sequel to the spellfilled Deep Magic Volume 1 and further expands on that first volume.
• Whether you’re a Game Master or player, Deep Magic Volume 2 Pocket Edition has something magical in store for you!
• Volume 2 features over 400 new spells.

Contents:
• 1 x Book

Kobold Press – Deep Magic Vol. 1 Hardcover

£45.80 inc. VAT

Description:
Unlimited Power Remastered!

No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells. Deep Magic collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options:

• Introducing the Theurge base class, blending the arcane and the divine in one caster!
• 16 divine domains, such as Beer, Frost, Justice, Moon, and Time.
• 11 arcane traditions, such as the Elementalist and the Timekeeper.
• 4 sorcerous origins, including the Farseer and Serophage.
• 3 otherworldly patrons, 3 druid circles, 3 ranger and martial archetypes, 2 bard colleges, and 2 sacred oaths
• Plus, expanded rules for familiars and much more!

This tome is not just for wizards, warlocks, and sorcerers. Deep Magic also expands the horizons of what’s possible for bards, clerics, druids, and even rangers and paladins. It offers something new for every spellcasting class. Plus it includes the brand new theurge class!

With these new spells and options, your characters (or villains) can become masters of chaos magic, frost magic, or illumination magic. Seek out hidden colleges and academies of lost lore. And learn new runes, hieroglyphs, and cantrips to break down the walls of reality—or maybe just bend them a little. Deep Magic contains nothing but magic from start to finish!

Features:
• Deep Magic collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options.
• Deep Magic also expands the horizons of what’s possible for bards, clerics, druids, and even rangers and paladins.
• Deep Magic contains nothing but magic from start to finish!

Contents:
• 1 x Book

Kobold Press – Deep Magic Vol. 2 Hardcover

£45.80 inc. VAT

Description:
Master 400 New Spells for Fifth Edition!

Deep Magic: Volume 2 is a sequel to the spell-filled Deep Magic: Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:

• The Witch base class.
• 19 new subclasses.
• 3 new backgrounds.
• 14 styles of spellcasting.
• 15 magical grimoires.
• 3 new downtime activities.
• 10 spellcasting NPCs to help or hinder characters.
• Over a dozen tables, from descriptions of magical effects to reverse summoning quests, to the odd effects from drinking an old or badly brewed potion!
• 16 adventure site location descriptions and encounter hooks to go along with the 24 Kobold Press Arcane Map Tiles.

Whether you’re a Game Master or player, Deep Magic Volume 2 has something magical in store for you!

Features:
• Deep Magic: Volume 2 is a sequel to the spell-filled Deep Magic: Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells.
• Whether you’re a Game Master or player, Deep Magic Volume 2 has something magical in store for you!
• Master 400 New Spells for Fifth Edition.

Contents:
• 1 x Book

Kobold Press – Kobold Guide to Combat Softcover

£16.80 inc. VAT

Description:
A full-throated battle cry. The clash of swords. The smells of smoke, mud and blood.

At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swords point, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power.

Between these covers, more than 15 master game designers and storytellers get into the thick of it. With essays that cover everything from strategy and tactics to the history of military systems at war, from increasing the tension in a conflict to using monsters, magic, and war machines on the field, these creators show you how to bring together the elements to create great combat on the tabletop and in your storytelling.

Open these pages and enter the fray!

Edited by Janna Silverstein, this volume contains essays by: Wolfgang Baur, Ed Greenwood, Jeff Grubb, Rob Heinsoo, Chris Pramas, Elizabeth Ann Scarborough, John A. Pitts & Ken Scholes, Steve Winder, and Many More!

Features:
• Between these covers, more than 15 master game designers and storytellers get into the thick of it with essays that cover everything from strategy to war machines.
• These creators show you how to bring together the elements to create great combat on the tabletop and in your storytelling!
• Open these pages and enter the fray!

Contents:
• 1 x Book

Kobold Press – Kobold Guide to Dungeons Softcover

£16.80 inc. VAT

Description:
Dungeons Are Half the Game.

You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!

The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.

Practical essays give you insider tips and tricks to:
• Design non-linear dungeons to explore
• Think in 3D to make amazing spaces
• Make every room count, even when there’s no monster
• Create solutions in addition to combat
• Dole out treasure—without blowing the bank

The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts.

Features:
• The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
• You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half!
• Open this book and level up your half of the game!

Contents:
• 1 x Book