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Sanctuary: Lands of Dusk
Sticky Cthulhu
The Ancient Cthulhu has been awakened and is HUNGRY! It’s time to eat… the ancient one spreads sticky tentacles to devour anything and everything it can! Catch and eat the cultists before your opponents to win! Sticky Cthulhu is hilarious, electrifying and totally slimy!
Sticky Cthulhu takes all the fun, chaos and hilarity from ‘Sticky Chameleons’ and brings it into the Cthulhu universe!
Strat. & Tact. Issue #331: (On to Baghdad!)
On to Baghdad! is an operational-strategic level, two-player wargame covering the campaign in Mesopotamia and Persia in World War I. Players control either the Allies representing the British-Indian, Russians pro-Allied Persians, Kuwaitis, and pro-Allied Partisans or the Central Powers representing the Ottoman Turks (or Turks), Germans, Austro-Hungarian, pro-CP Persians, and pro-CP Partisans. The Allied objective is to gain strategic control of Mesopotamia and Persia, including oil resources and critical cities. The Central Powers objective is to retain control and threaten British interests in the Persian Gulf and India Each hex on the map represents 35 kilometers. Each turn represents six months. Ground units are mostly divisions, with breakdowns. Air units are mainly squadrons. Partisans represent groups of guerrillas.
Strat. & Tact. Issue #337 (Caporetto: The Italian Front 1917-1918)
Caporetto: The Italian Front 1917–1918 is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918. In this game, both players command two powerful but fragile forces: the armies of Italy and Austria-Hungary that, in the last year of the war, were at the end of their tether. Each game turn represents 1 month. Each hexagon is 10 kilometers from side to opposite side. Units are divisions, brigades, or equivalents.
Strat. & Tact. Issue #338 (Russian Boots South 1850-90)
Russian Boots is a two-player wargame simulating the Russian conquest of Central Asia during the 1850s to 1890s. There are two opposing players: Russian Empire and Khanates. The Russian Empire player represents the theater command of an autocratic empire. The Khanate player represents the various independent kingdoms and tribes of the region, with the possibility of intervention from forces on the periphery. Victory conditions are asymmetrical, with the Russians trying to conquer Central Asia and the Khanates trying to prevent this.
Strat. & Tact. Issue #343 (Operation Albion)
Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War I. The game includes the post-Albion German intervention in the Finnish Civil War of 1919.
Strat. & Tact. Issue #344
The Great Turkish War is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of reinforcements from Poland and the Empire. During the next decades the Holy Roman Empire, Russia, Poland, and Venice engaged the still-powerful Ottomans in the Balkans and in the Aegean. Better leadership and military advances allowed the Austrians to inflict several decisive defeats on the Ottomans and conquer most of Ottoman Hungary. For the first time in centuries, the Turks were in strategic retreat in Europe.
Strat. & Tact. Issue #345
The Tanks of August: The Russian-Georgian War of 2008 The Soviet Republic of Georgia endured three wars during the years of the collapse of the USSR: the Georgian Civil War (1991–93), the South Ossetia War (1991–92) and the Abkhazia War (1992–93). That left the country devastated and divided, and set the conditions for the five day war against resurgent Russia in August 2008.
Strat. & Tact. Issue #346
Andrew Jackson’s Battles is a two-player tactical simulation of battles on the American frontier during the early 19th century, concentrating on the two major actions (Horseshoe Bend and New Orleans) in which Andrew Jackson participated. While these battles often involved relatively small armies for the era, they proved decisive in shaping the future of the United States. Each game in the system is based on one battle of this period, with its own map, special rules and counters representing the military formations that participated in the original action. The rules model the overall effects of weapons and tactics in an era in which regular tactics were tempered by frontier fighting, and include combat, leadership, and morale.
Strat. & Tact. Quarterly 20: Aircraft Carriers
Aircraft Carriers: Every age of naval warfare is dominated by one ship type, from ancient galleys through ships-of-the-line to dreadnought battleships. The middle of the 20th century was dominated by the aircraft carrier, and they remain a fixture in major navies to this day. The aircraft of the day were only good for observation, but in that role they gave a fleet eyes beyond the horizon for the first time in history. As aircraft became more powerful, the carrier challenged, then supplanted, the battleship as queen of the sea. Today carriers are in turn being challenged by long range missiles, nuclear attack submarines, and space-based platforms.
Strategy & Tactics Quarterly 9: American Revolution
The British citizens of North America, among the world’s wealthiest and healthiest peoples just beginning the subjugation of a continent, resented what they saw as the heavy hand of the mother country. In just a few years petitions turned to violence and finally to rebellion. Patrick S. Baker examines the course of this war in great detail, with maps and images aplenty, to explain how a contest seemingly so one-sided could reach its unexpected end.
Super Cortex Challenge
Super-size your Cortex Challenge! Take your brain to super-sonic levels with 80 new mini games for the bravest and smartest. More memory, more logic, more fun! Are you up to the expert challenge?
Sushi Go Party!
It’s a mega-maki party platter with the expanded Sushi Go Party!
Supporting up to 8 player games, the pick-and-pass card game returns. This version also includes 20 different dishes, allowing you to play several different pre-made menus, or mix and much your own a la carte offerings.
Additionally, the new central board allows players to count their points as they go. Feast on super sashimi and endless edamame in this expanded version of the best-selling card game.
Tentacolor
Deep in the ocean lives a mysterious creature. As an intrepid explorer, dive to the oceans depths to discover Tentacolor and take photos of it’s beautiful tentacles.
But make sure you are smarter than the other explorers, choose and match your tentacle colours wisely to be the ultimate explorer.
The Quacks of Quedlinburg : The Duel
Return to Quedlinburg in The Quacks of Quedlinburg: The Duel!
Ply your wares against your rival doctor and draw the locals in with your potions. Win over members of the crowd in the town square and prove that you know your potions! But be careful, your potions can still explode if you aren’t careful with your ingredients!
With new mechanics and systems added to the original core gameplay, every move you make affects both you and your rival. Can you prove that you have what it takes to become the next Guild Master?
The Quacks of Quedlinburg: Mega-Box
Herb witches, quacks and alchemists are running wild in the town of Quedlinburg! This Mega Box combines the original Quacks of Quedlinburg, the Herb Witches and Alchemists expansion all in one cauldron. There is no hocus pocus here, get ready to brew your potions in style!
The Taverns of Tiefenthal
In the village of Tiefenthal, you take the role of tavern host to attract new and wealthy guests. Manage your tavern effectively to become the most popular tavern in the city.
The question is, how will you look to develop your tavern – Will you look to add more tables to welcome more guests? Build a bigger warehouse to store your ale? Or simply appeal to the wealthiest guests to try and earn more coin?
Plan effectively in this tactical dice drafter to become the most profitable inn across the city!
Timescape: Charles Dickens’ Dilemma
Turing Machine
Test your brain against the ‘computer’ in this mechanical, punchy deduction game!
Your mission? To find the secret code using a combination of logic, deduction, and skill. Ask the right questions and decode the right answers with answers shown to you through punch cards before your competitors!
With options of competitive, co-operative and solo play, and over 1000 puzzles available on the game’s website, how many codes can you crack?
Twizzle
Twist, click and solve in this tile logic puzzle! Twist the wheels and shift the tiles until you create the pattern on the challenge card. With 360 card combinations you will be twizzling and turning for hours.
Solve puzzles, progress through the levels and boost brain activity with this tactile puzzle game. You can even compete against others!
Universus: Godzilla: Reign of Kaiju Art Sleeve – Mecha Godzilla Kiryu
Protect your cards in style with these brand new sleeves featuring Mecha Godzilla Kiryu from the Godzilla: Reign of Kaiju UniVersus release! Each pack of sleeves contains 100 sleeves.
Unmatched – Battle of Legends
Every legend has a beginning!
The first Unmatched core set brings together an unlikely assortment of characters in a unique, asymmetrical battle game. Bring together heroes in alliances in team co-op, or engage in a wild battle royale in a winner-takes-all fight.
Battle of Legends Volume 1 includes: King Arthur, who uses his knights and Merlin to his advantage. Medusa, a ranged fighter who can pack a punch with her stare. Sinbad, who powers up the more voyages he completes, and Alice, using her vorpal blade, her size changing and her pet Jabberwock to catch enemies off guard.
Remember – in battle there can be only one winner!
Unmatched – Little Red Riding Hood vs Beowulf
Once upon a time… Red Riding Hood takes her basket of tricks to face off against Beowulf in another legendary battle of the Unmatched series.
With Little Red’s card combo mechanism up against Beowulf’s devastating rage, it’s an epic fight to the bitter end!
Remember, in battle, there can only be one winner…fairy tales are not just for kids!
Unmatched – Robin Hood vs Big Foot
In this version of Unmatched, the legendary outlaw Robin Hood and the mythical beast Big Foot battle it out for supremacy – in the end, there can only be one winner!
Each character has a unique deck of cards that fits their fighting style. Robin Hood and his outlaws excel at ranged attacks and robbing from their opponents. Bigfoot and his pal, the Jackalope, crash through the forest for quick attacks before disappearing like a figment of the mind.
Wacronyms
WizKids Deep Cuts Unpainted Miniatures: Kong
Word on the Street
Did you hear the Word on the Street? Get in the fast lane in this fun-fuelled race to claim 8 letter tiles faster than your opponents.
Word on the Street is a “tug of words” game where players must think fast and plan the best answers to categories they can in order to pull letters towards themselves. Letters will slide back and forth across the road over several rounds until someone pulls it off the board and the letter is secured. As letters run out, the challenge increases!
With over 400 category cards, you will become a wordsmith in no time!
World at War Issue #78: (Drive on Suez)
Drive on Suez is a solitaire game where the player takes command of the German-Italian Panzer Armee Afrika (PAA) during the 1942 campaign in Egypt as Rommel drives on the Suez Canal.
World at War Issue #87 (Netherlands East Indies: 1941-1942)
Netherlands East Indies: 1941 to 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific. NEI is a combined naval-air-land campaign, in which operational capabilities can be decisive. The game system shows the effects of various operations over the course of a scenario.
World at War Issue #92 (Narvil 1940)
Narvik 1940 is a two-player wargame of low to intermediate complexity that simulates the battles around Narvik, Norway in 1940. To control complexity and present an overall force commander’s view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled turn length. The Allied player is normally on the offensive, trying to clear the Germans from the Narvik area, but the German player has opportunities for counterattacks. The game starts in mid-April, after the Germans seized control of Narvik and just as the Allies have made their initial landings to begin their counteroffensive. Narvik models a battle fought in Arctic conditions with extremes of weather and long daylight hours. There was a chaotic command system on the Allied side and an overextended force on the German.
Pokemon TCG: Knock Out Collection (10 Packs)
Pokemon TCG: Knock Out Collection (10 Packs) features a selection of products from the Sword & Shield era, highlighting popular Pokémon in a convenient display box format. Each collection includes Vivid Voltage and Chilling Reign booster packs, along with English-language cards manufactured by Nintendo.
Pokemon TCG: Scarlet & Violet 10 – Destined Rivals – Booster Box (36 Packs)
This product is limited to a maximum of 1 per customer.
Pokémon Trainers, be on high alert! The nefarious Team Rocket is setting its latest plan into motion, and heroic Trainers are racing to stop it. Join forces with the likes of Cynthia and Garchomp ex, Ethan and Ho-Oh ex, or Arven and Mabosstiff ex… Or reconsider your loyalties and fight alongside Team Rocket’s Pokémon like Mewtwo ex—under the command of Giovanni! Choose a side, assemble your allies, and battle boldly in the Pokémon TCG: Scarlet & Violet—Destined Rivals expansion!
Pokemon TCG: Scarlet & Violet 8.5 – Prismatic Evolutions – Mini Tin Assorted (8 Packs)
£88.80 inc. VATThis product is limited to a maximum of 1 per customer.
Pokémon Favorites in the Palm of Your Hand! Perfectly sized for taking your favourite 60-card deck on the go (unsleeved). Collect all 8 of the Scarlet & Violet—Prismatic Evolutions Mini Tins.
Magic: The Gathering – Teenage Mutant Ninja Turtles (TMNT) Commander Deck
This product is limited to a maximum of 2 per customer.
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