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Star Trek
Boldly go where no one has gone before with Star Trek miniatures. Command starships, lead crews, and engage in epic galactic conflicts with iconic characters and vessels. Perfect for collectors and players looking to bring the Star Trek universe to life on their tabletop.
Star Trek Away Missions Expansion: Captain Picard – Federation Expansion
Captain Picard returns to the site of the Battle of Wolf 359 to establish peace between the squabbling factions and restore the primacy of the Federation in interstellar matters.
Star Trek Away Missions Expansion: The House of Duras – Klingon Expansion
The Duras Sisters take the remains of their house to Wolf 359 in the hope of finding plunder to finance their return to Klingon politics and to redeem their honor – by any means necessary.
Star Trek Away Missions: Sela’s Infiltrators
The Romulans are always after more Intel on their foes, learning their strengths and weaknesses and how to defeat them. While doing so they will be running plots within plots, planning assassinations and devious stratagems to derail their opponent’s plans. Romulans avoid conflict until they have a decisive advantage, then make a well-directed surgical strike.
Star Trek Away Missions: Commander Scotty Federation Expansion
As the U.S.S. Enterprise’s Chief Engineer, Scotty and his team work away behind the scenes keeping everything running, even in the middle of a crisis or alien attack. Now Scotty, alongside three other beloved characters from The Original Series, finds himself transported a century into the future, to the aftermath of the Battle of Wolf 359, where he will have to overcome Klingon warriors, Romulan spies, the Borg Collective and even other Federation teams if his away team is to complete their core mission and claim victory with a whole host of Tribbles in tow.
Star Trek Away Missions: Captain Kirk Federation Expansion
Kirk’s five-year mission is to explore strange new worlds, to seek out new life and new civilizations, and to boldly go where no one has gone before. Now Kirk, alongside three of his most trusted companions, finds himself transported a century into the future, to the aftermath of the Battle of Wolf 359, where he will have to overcome Klingon warriors, Romulan spies, the Borg Collective and even other Federation teams if his away team is to complete their core mission and claim victory.



