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Star Wars RPG Gamemat
Wings of Glory Gamemat: No Man’s Land
Suitable for both WW1 and WW2 gaming, this 68 x 98 cm (27″ x 39″) full-colour foam mat is the ultimate surface for your aerial battles.
Vampire: The Masquerade 5th Edition Roleplaying Game Players Guide
The children of the night – what games they play! And what games can we play with them? Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it. This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook!
MÖRK BORG
A blackened artpunk/osr about ill-fated bastards seeking redemption, forgiveness or just the last remaining riches of a world that is plunging ever faster to its inevitable ruin.
The Witcher RPG: A Witcher’s Journal
A supplement for the Witcher Pen & Paper RPG which gives you a number of new monsters and intriguing plot hooks to use in your game as well as new lore and an in-depth investigation system.
Old-School Essentials: Hole in the Oak
A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
A Victim of the Art
When the police ask the FBI for help, Delta Green agents answer the call. This is hardly the first serial-killer case where Delta Green has suspected unnatural forces. But it might be the most dangerous to body and soul.
Rifts: Collector’s Box Set
Esoterror Fact book
This 152-page player-friendly sourcebook for The Esoterrorists lays out the facts GMs and players have been clamoring for.
Tomes of Dark Secrets: Legendary Planet RPG (5E)
Bring a new level of horror to your 5E campaign with sinister spell books and creepy compendiums of eldritch lore that delve deeply into secrets man was not meant to know!
Tome of Madness (5E)
The definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia, and hysterical blindness.
Symbaroum Monster Codex
Combined with the rules and guidelines for the creation of one’s own monstrous opponents, this book provides you with hundreds of dramatic hours around the game table.
Even More Things to Kill and Eat!
You will find PIRATES, COWBOYS, WRESTLERS, NINJA, and CHICKENS, even more chickens than you can shake (and bake) a delicious cornmeal coating onto!
Cyberpunk 2020 RPG: Protect and Serve
In the dystopian alternate 2020, the street is ablaze and the only law comes from the barrel of a gun. Give your hard-fighting cop characters the tools they need to hold the line against the rising tide of crime.
Observer Effect
Agents investigate a cutting-edge physics laboratory that may have looked a little too deeply into the nature of reality.
42 Guns
A game for 3-5 players. It is based on the Quest tales from Arthurian legends, a spaghetti western feel, and notable features taken from science-fiction and horror. One player is the GM. The other players follow the rules to create their Characters, some of the last Gunslingers defending Cydonia, and they choose together a Quest to face.
Scheherazade – The One Thousand and One Nights RPG
£35.80 inc. VATThe One Thousand and One Nights. You surely know them: how the beautiful and wily Scheherazade saved her life by telling the Caliph one thousand and one stories, one each night. This is how things went in the book. In the game, it is a little different: after the one thousandth night, Scheherazade went to bed and fell into an enchanted slumber from which no sage, Hakim, or Fakir could wake her. Nobody, apart from you, the Chosen Ones of Scheherazade, the persons on which she based the stories she told to the Caliph. Only you can save Scheherazade and the Caliphate of the Eternal Moon.
The Star Chamber
Agents hear a horrific after-action report from another team by way of playing out scenes from the earlier mission in between scenes of the present day.
Shidee – The Tales of Our Journey
£10.80 inc. VATShidee is a narrative role-playing game for two players. You will be inventing, sharing and telling a story: it’s something like telling the plot of a book to a friend, or to fantasizing about an alternate ending to a famous movie. You don’t need to be a proficient actor, but immersion and creativity are key to imagining and sharing what the Characters might do, feel, think or want. The flow of your narration will be guided by some resolution mechanisms, that may point the story in a certain direction through a roll of the dice.
Be-Movie
BE-MOVIE, “to be a movie”… Live any adventurous lives you like inside an imaginary space shared with your friends, becoming the leading character of the story yourself. B-movies are a style of movies born in America around the ‘30s of the past century, always shot on a shoestring budget in a few days by reusing scenery and costumes from other, more expensive movies. And that’s exactly what we would like you to do during the game: draw on bigger and more famous stories to create your own and bring them to the stage in a single night.
Fading Suns: Intrigues & Escapades
Intrigues & Escapades unveils the conspiracy customs among nobles, priests, and merchants, showing how some are raised from birth to scheme while others learn from hard knocks. Presented are two detailed dramas involving troupes in such dirty dealings, along with a host of drama hooks that gamemasters can develop with their own twists.
Ars Magica: Rival Magic
Learn about the non-Order practitioners of magic with this Ars Magica sourcebook. Dive into four magical traditions that exist outside the Order of Hermes…and sometimes challenge it. Includes sample characters, Virtues and Flaws, new traditions, spells, and story seeds.
Urban Jungle: Astounding Science – Gadgets, Rockets, and Wonders
Star Wars RPG: Rise of the Separatists Sourcebook
Rise of the Separatists explores the early days of the Clone Wars, and is fully compatible with every Star Wars Roleplaying Game Line including Edge of the Empire, Age of Rebellion, and Force and Destiny! Within this 144 page sourcebook, you’ll find expanded player character options, new weapons, gear, and vehicles, profiles of famous Clone Wars era characters and GM guidance for running a campaign in this era, and more!
Star Wars Edge of the Empire RPG: Lords of Nal Hutta
Escape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts! In its 144 pages, Lords of Nal Hutta offers Game Masters all the information they need to bring the most corrupt and lawless stretch of the galaxy to life. The book places everything you need to base a campaign in this infamous region at your fingertips, including information on over a dozen planets and their history, people and culture, points of interest and plot hooks, as well as local creatures and challenges.
Star Wars Edge of the Empire RPG: No Disintegrations
Gives you the tools and talents necessary to succeed as a Bounty Hunter, as well as the adventure material that Game Masters need to make that hunt thrilling, suspenseful, and a good challenge. Within its ninety-six full color pages you’ll find new species, three Bounty Hunter specializations and two Signature Abilities, plenty of iconic vehicles, sophisticated gear, and much more.
Robotech: Return to Earth A Masters and New Generation Saga Expansion
Star Wars Force and Destiny RPG: Knights of Fate
A sourcebook for the Force and Destiny roleplaying game, focused on the Warrior career. Included in its 96 full-color pages are a multitude of character options such as three new species and three new specialization trees that emphasize unique methods of fighting with the Force. New starships, vehicles, droids, weapons, and other equipment will help expand your campaign’s richness and variety, whether it exclusively uses Force and Destiny or any of the other Star Wars™ Roleplaying Game line.
Robotech: Into the Void A Sentinels and Shadow Chronicles Saga expansion
Star Wars Force and Destiny RPG: Ghosts of Dathomir
This 96-page, beautifully illustrated book introduces locations throughout the Star Wars galaxy, a new and mysterious Force power, and many adversaries including Toydarian merchants, ruthless mercenaries, Hutt crime lords, and powerful wielders of the dark side of the Force. Designed to be used with the Force and Destiny roleplaying game, Ghosts of Dathomir can also easily be integrated into an Age of Rebellion™ or Edge of the Empire™ campaign.
Robotech: Macross (Revised, Savage Worlds)
Join us as we enter the exciting world of Robotech! Strap into your Veritech fighter and battle giant Zentraedi warriors for the fate of mankind. Defend the earth from invasion in your Destroid. Help maintain the fragile peace after the war that left most of the Earth devastated. Inside this book you will find a complete Savage Worlds setting for the Macross era of Robotech.
Breaking the Bones of Hell
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
Arborea – Survivors of Arborea
Powered by the Venture System, a diceless ruleset explicitly designed for solo gamebooks, these pages will launch you into the greatest space romance adventure you have ever played! So what are you waiting for? Grab your saber and your energy gun and prepare to venture among the titanic trees of Arborea! In this gamebook, YOU are the hero!
Traveller: The Great Rift Box Set
Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. This sourcebook features a comprehensive guide on the last great unknown in charted space, its worlds and peoples, the ins and outs of deep-space exploration and much more.
Ultimate Strongholds (5E)
Brings you an awesome array of fantastic fortifications for your 5th Edition Campaign! This exhaustive encyclopedia integrates all levels of 5E play, from classic party-level adventuring to an easy system for creating buildings of your own, on up to the expansive kingdom-building and management rules in Kingdoms from Legendary Games!
Monster Hunter International: Savage Worlds
This book contains updated information about the world of Monster Hunter International, including allies, foes, enemies and targets, the latest and most up-to-date PUFF table out there, as well as full rules for playing as any of the myriad of professional hunting teams in the MHI World!
Ogre Gate Inn and the Strange Land of Li Fan
n the strange borderlands of the empire you will find Li Fan, an ancient kingdom of ghosts, lost techniques, and magic. Here, nobles may rule, but powerful Kung Fu masters truly reign supreme.
Southlands Worldbook for 5th Edition
This campaign setting for the 5th Edition of the world’s first RPG is ripe with possibilities for adventure in ancient tombs, enormous jungles, and searing deserts, where swift-flying sand ships dart between distant cities. The sprawling Southlands include the legacy of jinn, the domains of gnolls, the ruins of minotaurs, the gifts of god-kings, and many more rich stories perfect for high adventure campaigns.
A Song of Silver
It’s the one hundredth volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
Dungeon Crawl Classics – Lankhmar: Boxed Set
Comprehensive rules options and new material designed to capture the unique setting of Nehwon and Lankhmar, the City of the Black Toga! A copy of the Dungeon Crawl Classics rulebook is required.



























