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Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle
Everything you need to start playing the world’s greatest roleplaying game. The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monsters, find treasure, and undertake epic quests. This box contains the essential rules of the game plus everything you need to play heroic characters caught up in an ancient war among dragons as they explore the secrets of Stormwreck Isle.
Revised Big Book of Battle Mats
The Revised Big Book of Battle Mats will fit on your bookshelf or in your bag, offering you 60 maps at your fingertips, each with a handy 1″ grid overlay to track the action!
The Wildsea RPG
A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. Set in a world overrun by greenery, Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.
Tomb of Annihilation
A Dungeons & Dragons adventure for characters of levels 1-11. A death curse has befallen everyone who’s been raised from the dead, and all paths of investigation lead to the mysterious land of Chult. Will you delve into the deadly tomb in search of answers?
Baldur’s Gate: Descent into Avernus
Welcome to Baldur’s Gate, a city of ambition and corruption. Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes?
The One Ring – Tales From the Lone-lands
Tales from the Lone-lands contains six adventures for The One Ringâ„¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth around the year 2965 of the Third Age, the adventures can be played individually, or as part of a larger tale.
The Witcher RPG: A Book of Tales
In this book, you’ll travel from the could mountains of Kovir to the wine soaked region of Toussaint in Nilfgaard, meeting interesting characters along the way, with intrigue around every corner. Book of Tales is a supplement for The Witcher Pen and Paper RPG that gives you six adventures that span the Continent, complete with new monsters, player content, and maps. All compiled into a larger campaign.
Old Gods of Appalachia: Roleplaying Game
£58.80 inc. VATVenture into the dark, eerie past of an alternate Appalachia and enjoy a fluid, story-based roleplaying experience with an intuitive, concept-driven character generation system that gives you limitless options. With loads of lore, dozens of creatures and NPCs, and two complete adventures to launch your campaign, the Old Gods of Appalachia Roleplaying Game has everything you need to experience your own stories of horror, hardship, and heart in this immersive, narrative, and deeply chilling setting.
Cyberpunk Red RPG Black Chrome
Do you crave chrome so black it reflects your oily soul? Black like the night? Night like the market of your desires? Chrome is the style in the substance. It’s not what you can do. It’s how you do it. How chrome are you, choomba? Over 170 items to make you even more Cyberpunk, including new apps, gear, linear frames, weapons, cyberware, vehicles, fashion, and armor. New lore about the Megacorps and Neocorps trying to claw their way back to the top of the hill. A lesson on economics in The Time of the Red. Six Night Markets and the dangerous Fixers who run them.
Dungeons & Dragons: Candlekeep Mysteries
A collection of seventeen short, stand-alone D&D adventures designed for characters of levels 1-16. Each adventure begins with the discovery of a book, and each book is the key to a door behind which danger and glory await. These adventures can be run as one-shot games, plugged into an existing Forgotten Realms campaign, or adapted for other campaign settings.
Tome of Beasts 1 (2023 Edition)
Whether you need dungeon vermin or world-shaking villains, the Tome of Beasts 1 (2023 edition) has it. This book presents more than 400 foes suitable for any campaign setting—from tiny drakes and peculiar spiders to demon lords and ancient dragons.
Delta Green: Archint
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Control Group
Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
Delta Green: Black Sites
A collection of seven Delta Green operations that were previously published only in PDF or in standalone paperback modules. They lock bystanders and Agents alike in unlit rooms with the cosmic terrors of the unnatural. Unwanted survivals rise from death or slumber into the nightmarish life of humanity.
Iconoclasts
In three parts, it explores terrors human and inhuman in 2016 Iraq.
Hourglass: Delta Green RPG
£12.80 inc. VATThis reveals Hourglass, Oregon, and secrets that your Agents may wish they had never uncovered. But if they don’t seek the truth, who will?
Delta Green: Lover in the Ice
An apocalyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action, or will they doom everyone in the horror’s path?
Delta Green: PX Poker Night
A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. A scenario for Delta Green with six pregenerated characters.
Creature Codex (5th Edition)
£40.80 inc. VATDiscover nearly 400 new foes for your Fifth Edition game, from scuttling dungeon denizens to sentient avatars of the World Tree!
Black Void: Those Who Would be Gods Campaign
The central themes, species and locations of the Black Void setting are showcased throughout the campaign to introduce new players to the overall spirit of the game as it takes the protagonists on a harrowing journey through multiple districts of the Eternal city, into the dark and deadly jungles of Llyhn and across the Void to an ominous borderworld where those who would be Gods dwell.
Stargrave
In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. Assemble crews and dive into a campaign as you carry out missions in this thrilling world!
Symbaroum: Thistle Hold – Wrath of the Warden
£30.80 inc. VATThis sourcebook for Symbaroum features a comprehensive introduction to Thistle Hold’s history and culture, plus a section exclusively for GMs containing secrets and information to help create adventures set there. A full adventure, Wrath of the Warden, will provide players with hours of thrills.
Infinity: Ariadna Sourcebook
The first great expedition to the stars, Project: DAWN, began with enormous enthusiasm and unprecedented collaboration, but ended in tragedy and isolation. This supplement contains details on Ariadnan cultures, Focused Lifepaths that allow players to become truly Ariadnan, Additional armour, equipment, and adversaries specific to Dawn, and expanded rules for undertaking trade and seeking profit amongst the Merovingian trade caravans.
Fate Codex Anthology: Volume 1
Over 400 pages of collected fiction, essays, systems, quickstarts and art from the mostly-monthly e-zine for the Fate roleplaying system!
Arcana of the Ancients
Brings the wonders of mysterious technology and weird science-fantasy elements to your fantasy campaigns.
Aethera Campaign Setting- Power Armor (5E)
Step into high-tech sci-fi combat using the 5E rules with Power Armor and unleash martial and mechanical mayhem! Within these pages you’ll find extensive rules for power armor from simple servo suits to high-grade mobile artillery platforms.
Your Best Game Ever
£40.80 inc. VATUnlock the secrets of consistently awesome RPG experiences—for players and GMs! You can make every adventure, every session, every campaign the most it can be. Your Best Game Ever unlocks the secrets of consistently awesome RPG experiences—for players and GMs.
Tome of Beasts 2 Pocket Edition for 5th Edition
Discover more than 400 monsters for almost every location to which your heroes might journey: from farmlands to forests, dungeons to deserts, and bustling cities to fantastical planar realms — with an emphasis on dungeons and the underworld!
Deep Magic Pocket Edition for 5th Edition
£21.80 inc. VATThis tome collects, updates, tweaks and expands spells from years of the Deep Magic for Fifth Edition series — more than 700 new and revised spells!
Ships of the Expanse
From shuttles and racing pinnaces to lumbering ice-haulers and massive warships, the sourcebook describes them all. Ships of the Expanse also features information on space stations and new rules for maintenance and repair, buying and selling cargo, new stunts and hazards, and much more.
Original Adventures Reincarnated #6 – The Temple of Elemental Evil
Goodman Games expands its partnership with Wizards of the Coast with the sixth release in the Original Adventures Reincarnated line! A mini-campaign for levels 1-7. The Village of Hommlet thrives again. Years ago, this quaint village nearly fell prey to a great, neighboring evil. The nearby Temple of Elemental Evil, a grand edifice of wickedness, was defeated after a great battle and thrown into ruin forever…or was it?
Ascendant RPG
A superhero role playing game of infinite possiblities! Elegant mechanics for simulating the physics of comic-book worlds, grounded in real-life benchmarks, allow play of heroes at any power level – from streetfighters to cosmic powers.
A Night at the Opera
Six full operations for agents in Delta Green to explore a host of otherworldly horrors! Includes an index to help the Handler build broader connections between scenarios.
The Dark Eye RPG: Legacy of the Theater Knights
This invaluable GM sourcebook expands upon the epic Theatre Knights campaign, describing the region and its inhabitants in greater detail and providing tools to create exciting new encounters.
The Last Equation
£13.80 inc. VATA killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still
Castles & Crusades: Codex Celtarum – 2nd Printing
Within lies a wealth of information; gaming material that blows new life into the world of the fey, the druid and all whose travels carry them through the wooded hills, broken crags and dark forests of our primeval imaginings.
Delta Green Evidence Kit: The Labyrinth
Take Delta Green agents beyond the beltway and deep into the fissures of America in the new millennium. From Silicon Valley startups to industrialist Super-PACs, from Oregon anarchist collectives to alt-right activists, from the depths of Reddit to this morning’s livestreams, American life has entered a labyrinth of twisty passages all alike. And while there are many ways in, there is no way out.






























