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Mega Empires: Deluxe Game Mat – The West
Mega Empires: Deluxe Game Mat – The West is a Mega Empires deluxe game mat for players and collectors who want a practical, themed way to organise, protect or present their tabletop collection.
Mega Empires: Deluxe Game Mat – The East
Mega Empires: Deluxe Game Mat – The East is a Mega Empires deluxe game mat for players and collectors who want a practical, themed way to organise, protect or present their tabletop collection.
Tiny Epic Galaxies Player Dice
Star Wars RPG Gamemat
Wings of Glory Gamemat: No Man’s Land
Suitable for both WW1 and WW2 gaming, this 68 x 98 cm (27″ x 39″) full-colour foam mat is the ultimate surface for your aerial battles.
Yokohama Duel
Dungeons & Dragons: Tasha’s Cauldron of Everything
Discover a treasure trove of precious lore to expand your options in the world’s biggest roleplaying game! Find subclass options for every class, straightforward rules for modifying a character’s racial traits, the introduction of group patrons, new spells galore and much more.
Vampire: The Masquerade 5th Edition Roleplaying Game Players Guide
The children of the night – what games they play! And what games can we play with them? Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it. This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook!
Call of Cthulhu Starter Set
The Call of Cthulhu Starter Set contains everything you need to play the world’s best roleplaying game of horror, mystery and investigation! Contains books, dice, premade character sheets, maps, and enough content to keep a group busy for several roleplaying sessions.
Dungeons & Dragons: The Wild Beyond the Witchlight
The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.
Dragonbane RPG Bestiary
From cat people to chimeras, fairies to frog people, hippogriffs to hydras, and much more – this Bestiary for the Dragonbane roleplaying game includes no less than 63 wondrous creatures for the player characters to encounter. Each of them is brought to life in text and art, as well as a random encounter and a seed for a complete adventure. Among these fantastic beings, there are nine new playable kin, each with their own unique ability. The full-color hardcover book is gloriously illustrated by Johan Egerkrans and David Brasgalla.
Dungeons & Dragons: Monsters of the Multiverse
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Hailing from every corner of the multiverse, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.
MÖRK BORG
A blackened artpunk/osr about ill-fated bastards seeking redemption, forgiveness or just the last remaining riches of a world that is plunging ever faster to its inevitable ruin.
The Witcher RPG: A Witcher’s Journal
A supplement for the Witcher Pen & Paper RPG which gives you a number of new monsters and intriguing plot hooks to use in your game as well as new lore and an in-depth investigation system.
Old-School Essentials: Hole in the Oak
A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples. A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
Hunter: The Reckoning 5th Edition Roleplaying Game Core Rulebook
A Storytelling Game of Desperate Measures. You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do something about it. Tonight, you act. It’s time for a Reckoning.
Dungeons & Dragons: Strixhaven – Curriculum of Chaos
The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it’s up to you to save the day.
A Victim of the Art
When the police ask the FBI for help, Delta Green agents answer the call. This is hardly the first serial-killer case where Delta Green has suspected unnatural forces. But it might be the most dangerous to body and soul.
Rifts: Collector’s Box Set
Esoterror Fact book
This 152-page player-friendly sourcebook for The Esoterrorists lays out the facts GMs and players have been clamoring for.
Tomes of Dark Secrets: Legendary Planet RPG (5E)
Bring a new level of horror to your 5E campaign with sinister spell books and creepy compendiums of eldritch lore that delve deeply into secrets man was not meant to know!
Tome of Madness (5E)
The definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia, and hysterical blindness.
Symbaroum Monster Codex
Combined with the rules and guidelines for the creation of one’s own monstrous opponents, this book provides you with hundreds of dramatic hours around the game table.
Shadow Operations – Spire RPG
Eleven one-shot missions for the Spire roleplaying game! Each is laid out in an easy-to-read format, allowing you to get up and running as quickly as possible.
Kali Ghati
The war in Afghanistan is winding down. Now a Delta Green agent has gone missing from a remote base & it’s up to you to bring him home. But can any of you make it out of the Black Valley alive?
Even More Things to Kill and Eat!
You will find PIRATES, COWBOYS, WRESTLERS, NINJA, and CHICKENS, even more chickens than you can shake (and bake) a delicious cornmeal coating onto!
Cyberpunk 2020 RPG: Protect and Serve
In the dystopian alternate 2020, the street is ablaze and the only law comes from the barrel of a gun. Give your hard-fighting cop characters the tools they need to hold the line against the rising tide of crime.
Observer Effect
Agents investigate a cutting-edge physics laboratory that may have looked a little too deeply into the nature of reality.
42 Guns
A game for 3-5 players. It is based on the Quest tales from Arthurian legends, a spaghetti western feel, and notable features taken from science-fiction and horror. One player is the GM. The other players follow the rules to create their Characters, some of the last Gunslingers defending Cydonia, and they choose together a Quest to face.
Scheherazade – The One Thousand and One Nights RPG
£35.80 inc. VATThe One Thousand and One Nights. You surely know them: how the beautiful and wily Scheherazade saved her life by telling the Caliph one thousand and one stories, one each night. This is how things went in the book. In the game, it is a little different: after the one thousandth night, Scheherazade went to bed and fell into an enchanted slumber from which no sage, Hakim, or Fakir could wake her. Nobody, apart from you, the Chosen Ones of Scheherazade, the persons on which she based the stories she told to the Caliph. Only you can save Scheherazade and the Caliphate of the Eternal Moon.
The Star Chamber
Agents hear a horrific after-action report from another team by way of playing out scenes from the earlier mission in between scenes of the present day.
Shidee – The Tales of Our Journey
£10.80 inc. VATShidee is a narrative role-playing game for two players. You will be inventing, sharing and telling a story: it’s something like telling the plot of a book to a friend, or to fantasizing about an alternate ending to a famous movie. You don’t need to be a proficient actor, but immersion and creativity are key to imagining and sharing what the Characters might do, feel, think or want. The flow of your narration will be guided by some resolution mechanisms, that may point the story in a certain direction through a roll of the dice.
Be-Movie
BE-MOVIE, “to be a movie”… Live any adventurous lives you like inside an imaginary space shared with your friends, becoming the leading character of the story yourself. B-movies are a style of movies born in America around the ‘30s of the past century, always shot on a shoestring budget in a few days by reusing scenery and costumes from other, more expensive movies. And that’s exactly what we would like you to do during the game: draw on bigger and more famous stories to create your own and bring them to the stage in a single night.
Fading Suns: Intrigues & Escapades
Intrigues & Escapades unveils the conspiracy customs among nobles, priests, and merchants, showing how some are raised from birth to scheme while others learn from hard knocks. Presented are two detailed dramas involving troupes in such dirty dealings, along with a host of drama hooks that gamemasters can develop with their own twists.
Ars Magica: Rival Magic
Learn about the non-Order practitioners of magic with this Ars Magica sourcebook. Dive into four magical traditions that exist outside the Order of Hermes…and sometimes challenge it. Includes sample characters, Virtues and Flaws, new traditions, spells, and story seeds.
Urban Jungle: Astounding Science – Gadgets, Rockets, and Wonders
Star Wars RPG: Rise of the Separatists Sourcebook
Rise of the Separatists explores the early days of the Clone Wars, and is fully compatible with every Star Wars Roleplaying Game Line including Edge of the Empire, Age of Rebellion, and Force and Destiny! Within this 144 page sourcebook, you’ll find expanded player character options, new weapons, gear, and vehicles, profiles of famous Clone Wars era characters and GM guidance for running a campaign in this era, and more!
Star Wars Edge of the Empire RPG: Lords of Nal Hutta
Escape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts! In its 144 pages, Lords of Nal Hutta offers Game Masters all the information they need to bring the most corrupt and lawless stretch of the galaxy to life. The book places everything you need to base a campaign in this infamous region at your fingertips, including information on over a dozen planets and their history, people and culture, points of interest and plot hooks, as well as local creatures and challenges.
Star Wars Edge of the Empire RPG: No Disintegrations
Gives you the tools and talents necessary to succeed as a Bounty Hunter, as well as the adventure material that Game Masters need to make that hunt thrilling, suspenseful, and a good challenge. Within its ninety-six full color pages you’ll find new species, three Bounty Hunter specializations and two Signature Abilities, plenty of iconic vehicles, sophisticated gear, and much more.

























