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Robin’s Laws of Good Game Mastering
Whether you’re a beginner or an experienced roller of the polyhedrals, the insights in this book will improve your Game Mastering faster than you can say, “Roll for initiative!”
Hope & Glory- Player’s Book
This is Hope & Glory, a steampulp adventure of scientific romance, intrigue, and discovery, in a brave new world. In this book you’ll find more than twenty new Edges and Hindrances, the Psychic World: a new dangerous dimension and new dangerous powers, the secrets of the Kalaripayattu, the Indian martial arts, extensive rules for clockwork inventions, prosthetic and automatons, and a large list of steampunk gear Hope & Glory style.
Delta Green: STATIC Protocol
Delta Green: STATIC Protocol enhances Impossible Landscapes by collecting even deeper research from its sprawling timeline. Agents can piece together these fragments as they pursue secrets they may regret. Secrets of otherworldly power. Of murder and memory that lengthen like the shadows cast by sinking suns. Of an invitation to a masquerade that never ends and is the end of all things. Of the bitter truths of Carcosa, The King in Yellow, and the Yellow Sign.
Kaiser 1451
Kaiser 1451 is a role-playing game that tells a war story from the point of view of those who have to fight it, often unwillingly and even more often against people whose only fault is being on the other side of the front.
Delta Green: Impossible Landscapes
The first campaign for Delta Green: The Roleplaying Game. Four operations sprawl across decades and the immeasurable stretches of nightmare. Harrowing investigations and the bitterest truths test the mettle of the most accomplished Agents featuring new entities, new artefacts and more.
Castles & Crusades: Codex Egyptium – 2nd Printing
From Ra to Set, from temple to tomb, unlock the Gods of Ancient Egypt. Bring their otherworldly mythology to your gaming table.
Gold & Glory- Seven Deadly Dungeons
Gold & Glory is a method, and a toolbox, to enjoy the Fast, Furious and Fun rules of Savage Worlds in a game of classic dungeon exploration, in the spirit of the Old School Renaissance, with no other book needed besides Savage Worlds Deluxe. It is ideal to play one night games as well as longer campaigns, and allows you to play with no preparation at all.
Hope & Glory- Master’s Guide
£35.80 inc. VATThis is Hope & Glory, a steampulp adventure of scientific romance, intrigue, and discovery, in a brave new world. In this book you’ll find an analysis of themes and styles of Indian Steampunk, a Bestiary of creatures and NPCs typical of the Raji, a full plot point campaign which will lead you in the skies of half the known world, a number of Savage Tales, and much much more!
Dungeon Alphabet: Expanded (Hardback, System Neutral Sourcebook)
Compiles twenty-six classic dungeon design elements in one place to assist the game master in creating subterranean challenges. A is for Altar, B is for Books, and C is for Caves: The Dungeon Alphabet has advice, hints, and randomized tables that bring new life to your adventures. Suitable for any rules system, the entries are accompanied by outstanding art from classic fantasy illustrators, with a foreword by noted game designer Zeb Cook.
Jewels of the Carnifex
£9.80 inc. VATSet amid the sprawling decadence of Punjar, Jewels of the Carnifex offers low-level adventurers a chance to plumb the mysteries beneath the city’s soiled streets, explore forgotten crypts lavished with weird artifacts, and – for the quick and daring – claim the lost Jewels of the Carnifex!
Star Wars RPG: Dawn of Rebellion Sourcebook
A 144-page sourcebook designed to be a companion to any and all of the Star Warsâ„¢ Roleplaying Game lines. Describing the Star Wars universe in the years leading to the original film trilogy, it sets the stage of a dangerous galaxy primed for war
Pulp Fantastic (Savage Worlds)
In the years after the Great War dawns a new age of heroic adventure! From the gleaming spires of the big city, to the steaming jungles of Skull Island, brave men and women fight the forces of evil, carving their legends into the history of the 20th Century. It is an age of exploration and daring. An age of discovery, peril and mad science. It is the age of Pulp Fantastic!
The Kintargo Contract
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
Den of Iniquity: Castles and Crusades
Den of Iniquity is an adventure module that plunges you into that city of thieves. With over 60 encounter areas, a hundred+ NPCs, and hundreds of adventure ideas, Den of Iniquity is a true treasure trove for your gaming table.
Rippers Resurrected: Collector’s Box Set
Collector’s Box Set containing: Rippers Resurrected Player’s Guide, Rippers Resurrected Game Master’s Guide, Rippers Resurrected GM Screen, Rippers Resurrected Frightful Expeditions, Rippers Map Set: Castle Courtyard/Country House, Rippers Map Set: Urban Alleys/Ancient Tombs, Rippers Map Set: World of Rippers/Rippers Lodge, Rippers Action Decks, Rippers Bennies (20) and Rippers Dice Set.
Out of the Woods
A collection of Trail of Cthulhu RPG adventures exploring hidden groves and endless avenues – the hideous soul of Lovecraft’s forest.
Aeon: Trinity Continuum
Humanity has begun settling on planets circling other suns. Teleporters and the new Leviathan jump ships can take anyone across the galaxy in a few hours, so the stars are at last within our reach. However, we have found dangers as well as wonders out there, and only by working together can we overcome them and take our place on the galactic stage. Play Trinity Continuum in the early 22nd century with a host of information and rules to enable thrilling sci-fi storytelling!
Achtung! Cthulhu 2d20: Gamemaster’s Screen & Toolkit
This handsome Gamemaster Screen contains four portrait-oriented panels, with stunning artwork from Boris Martsev featuring heroes of the Secret War like Professor Richard Deadman, Ariane Dubois, Sgt Brandon Carter, and an array of evil Black Sun and Nachtwölfe villains they’re battling.
Baby Bestiary: Volume 1
This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying campaign, or simply want to see a different side to the creatures of fantasy art, the Baby Bestiary Book has all the monstrous cuteness you could want.
Achtung! Cthulhu 2d20: Gamemaster’s Guide
Welcome to the Secret War in this fast-paced pulp-influenced rollercoaster of an RPG that nimbly mixes the sanity-challenging terror of Lovecraftian cosmic horror, with the chaos and heroism of World War II.
Tales From The Magician’s Skull #6
A magazine of all-new swords & sorcery fiction. Issue #6 features cover art by Doug Kovacs of Fafhrd and the Gray Mouser as we launch our new series of stories set in Fritz Leiber’s Lankhmar! Licensed by Leiber’s estate, these new stories and novellas faithfully expand upon the legendary tales of Lankhmar’s most famous duo.
City of Cats for 5th Edition
In this companion volume to the Southlands Worldbook for 5E, players will find two adventures set in this continent’s storied City of Cats, where a mercurial feline goddess walks among her chosen people. Included in this volume are fan-favorite adventures Cat and Mouse and Grimalkin, both by celebrated author Richard Pett and fully compatible with the 5th Edition of the world’s oldest roleplaying game.
I’m a Guide!
A hands-on, step-by-step book for kids who are ready to take on the role of a Guide in No Thank You, Evil! Easy-to-follow instructions help kids run a simple adventure and learn to make up their own or go on to run more advanced stories.
5th Edition: Creature Codex Pocket Edition
Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered!
The Dark Eye: Theater Knights V – The Silver Guard
In the fifth part of the Theater Knights campaign, the heroes will penetrate the center of their adversaries’ cult. They will meet allies they thought lost and traitors they thought vanquished. As they follow rumors about the Silver Guard, they will learn more about the dangerous reasons for the Awakening of the Bornland and the fate that the land intends for humans and The Silver Guard.
The Dark Eye: Theater Knights IV – The Green Platoon
£16.80 inc. VATMarch with The Green Platoon, discover lost secrets of the ancient Order of the Theater Knights, and help the Noble Marshal recruit warriors for a climactic battle against the Alliance of Kor’s Sign! Will you join the ranks of the greatest heroes in Bornish history? Adventure awaits!
The Dark Eye: Gods of Aventuria
Gods of Aventuria focuses on the Blessed Ones of the Twelve and their important allies, the Blessed Ones of the demigods. It also shines a light on their primary adversary, the Nameless One. Learn about the different Church traditions, organizational structures, and sacred places and objects. Use the power of the new Ceremonial Items. Decide which aspect of your god to follow and customize your character with liturgical styles from different Church movements.
Solo Game Master’s Guide
£24.80 inc. VATCreate immersive solo RPG experiences with this dedicated guide from the acclaimed host of the Geek Gamers YouTube channel. This long-awaited solo GM guide is a crash course in solo storytelling: a toolkit to help your solo sessions shine as brightly as hers do.
The Missing and the Lost (Yellow King RPG Trade Paperback)
Read The Missing and the Lost as a thrilling, thought-provoking mystery of a dread-drenched alternate reality, along with the second book in the Technician series, Fifth Imperative. Or use it as a model for your sessions of The Yellow King Roleplaying Game when you play in its mind-bending Aftermath setting.
The Staffortonshire Trading Company Works of John Williams
This book is filled with maps and illustrations based on 17th century historical references to help inspire adventure and create memorable games.
Viking Death Squad
Viking Death Squad is a world, RPG system, and play resource inspired by the heavy metal superclassic ‘War Pigs’ by Black Sabbath. This TTRPG is an explosive game of immortal vikings, cybernetic horrors, and demonic legions. This compact PDF is jam packed with hard-edged artwork by Brandish Gilhelm, with all the heavy metal, battleaxes and screaming skulls the genre demands.
The Troubleshooters: Core Rule Book
Welcome to The Troubleshooters, an action-adventure roleplaying game of international mystery. Set in the mid-1960s in a world with mysterious temples hidden in the jungles, valleys that time forgot, mad scientists, space stations, spies with super gadgets and villainous organizations scheming for world control, the characters live adventurous lives all over the world. No matter if it is a hunt for lost treasure, helping someone to get their inheritance, stopping spies from stealing military secrets, or foiling The Octopus’ evil plans for world domination, you just go on adventures!
Traveller: Mercenary Adventure 3 – Must Travel, Need Guns
The planetary government of Kolan is one of ‘those’ clients. Prepared to pay a warfighter’s fee, they rushed mercenaries up to the front and told them to wait for authorisation to act. And wait. And wait. Meanwhile the insurgents become ever more bold. Now the government wants to terminate the contract and withhold part of the fee for failing to fulfil the mission objectives.
Traveller: Mercenary Adventure 1 – Verloren Hoop
The Travellers are sent to infiltrate the high slopes of the Transaix Pass, collapsing the mountainside ahead of the advancing Galians. From there they are flung into battle, plugging a hole in the defensive line. With the situation stabilised they can begin the most dangerous phase of the operation.
Traveller: Field Catalogue
The Field Catalogue presents a selection of weaponry and equipment to suit all budgets and requirements, from handguns to grav tanks, from boots to starships. Also included is a weapon design system that puts custom firepower in the hands of your mercenaries.
Traveller: Mercenaries of Charted Space
Mercenaries of Charted Space explores the mercenary marketplace in Charted Space, from the Zhodani Consulate to the rimward fringes; from the Aslan Hierate to the Two Thousand worlds. The unique characteristics of each region are detailed, along with some of the dealers, agencies and notable mercenary forces found there… and ongoing conflicts to plunge right into.
Traveller: Mercenary Box Set
Mercenary presents everything you need for raising and equipping a mercenary force, training your troops and finding the best – or maybe just the cheapest – hardware on the market. Lead your forces into battle in a brand new style of campaign for Traveller!
A Cyberpunk RPG: Beta Red
A Rules-slim Cyberpunk-genre Tabletop RPG involving Sentient Robots, Augmented Humans, Designer Clones, and Clandestine Psychics.
Vault of Magic for 5E
Inside Vault of Magic, you’ll find a vast treasure trove of enchanted items of every imaginable use—more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that’s just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it’s all here, ready for you to use in your 5th Edition game.
Captive
A family member has been kidnapped! Can you navigate through a dark mansion filled with unseen dangers and rescue her? You’ll encounter foes, puzzles, traps, riddles, and much, much more! You’ll need to hurry as time is tracked as you go.

























