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Keyforge
Keyforge is a one-of-a-kind trading card game where every deck is unique, designed for fast-paced battles and endless variety. Master your deck’s strengths, discover powerful synergies, and compete in high-stakes duels. With multiple expansions, Keyforge offers fresh gameplay in every match.
KeyForge Adventures: Fall of the House Gormangeist
In The Fall of House Gormangeist, players find themselves amidst the tenebrous events that preamble KeyForge: Grim Reminders (the next major KeyForge set after Winds of Exchange). As they delve into the ancient Gormangeist Mansion, players must not face only a recurring villain, The Grim Reaper, but its heinous master the Amalgamator. To defeat them, players must first investigate the stygian corridors and rooms of the old troubled place, and unlock the secrets within.
KeyForge: Discovery Retail Bundle
KeyForge: Discovery – 1 Player Starter
KeyForge: Discovery Archon Decks (Display) (12 Packs)
KeyForge: Discovery is comprised of more than 300 classic KeyForge cards chosen for their simplicity, intuitiveness, and fun factor. It is a set created specifically for new and casual KeyForge players. Every unique KeyForge: Discovery deck provides an easy introduction to KeyForge with a focus on core game mechanics and minimal use of keywords. There is enough variety and depth in KeyForge: Discovery to keep both new and casual KeyForge players excited and engaged in discovering what KeyForge has to offer.
KeyForge: Tokens of Change Decks (12 Packs)
KeyForge: Tokens of Change is a special new set that revisits the popular token creature mechanic, which was originally introduced in KeyForge: Winds of Exchange. This new set features all of the KeyForge houses not included in Winds of Exchange, plus a new house with a unique link to the past. Every house in Tokens of Change will introduce new cards, including its own set of token creatures.
KeyForge: Menagerie (12 Packs)
KeyForge Adventures: The Abyssal Conspiracy
THE ABYSSAL CONSPIRACY is a KeyForge: Adventure in which 1-3 players collaborate to defeat a great evil threatening the construct and denizens of the Crucible. In this adventure, a malign undersea cult seeks to open five ancient seals to bring about a dark domination of the Crucible. Players must prevent the cult from achieving their objectives by bravely descending into the murky depths of an ancient sea, and there investigate a series of locations in order to locate the foul tendrils of the cultist plot.
KeyForge:Aember Skies Decks (12 Packs)
KeyForge: Grim Reminders Archon Decks (12 Packs)
From the distant outlands of the Crucible, from beyond murky Diremouth and even the Great Glass desert, the mysterious Geistoids have come. Awoken by a malign energy and driven by the resentment of forgotten and discarded things, they seek vengeance on all that was kept and those who are whole. Ever replenishing from the detritus of civilization, the Geistoid horde poses a grave threat to the people of the Crucible. KeyForge: Grim Reminders is the seventh set for KeyForge that will introduce 250 new cards including a new house (House Geistoid) along with all new effects, icons and more.