Enter a world of limitless adventure with Pathfinder RPG, one of the most immersive role-playing games available. With deep character customization, rich lore, and expansive worlds to explore, Pathfinder offers a truly unique RPG experience. Whether you're a seasoned dungeon master or a new player, find rulebooks, miniatures, and campaign expansions to enhance your journey.
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Pathfinder Legendary Cuts miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind. These miniatures are supplied unassembled and unprimed, and provide multiple options for building the figure, as well as mixing and matching parts across different miniatures in the Legendary Cuts line.
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Q WORKSHOP and Paizo proudly present an official 7-piece dice set, simple and elegant as the remastered Pathfinder Second Edition game. Not bound by a specific campaign, they can fit any game you want! The dice background is shimmering-green as Arcadian forests, and the legible digits are painted beige like the sands of this faraway land. The Pathfinder logo adorns the highest faces.
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Q WORKSHOP and Paizo present an official 7-piece dice set, simple and elegant as the remastered Pathfinder Second Edition game. Not bound by a specific campaign, they can be used in many games across Golarion, like in its heavily-settled continent of Avistan! The dice background is shimmering-red, and the legible digits are painted gold. The highest faces are adorned with the Pathfinder logo.
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The Enmity Cycle is a deluxe Pathfinder adventure for 4th-level characters. On the cusp of completing a grand project that would wow audiences and build solidarity between the five squabbling cities of Thuvia, a trio of renowned artists suddenly go missing. Who could be behind such treachery—and why? Explore the Thuvian city of Lamasara as your characters investigate the disappearance and prevent a poisoned performance from shaking the desert nation. This adventure also includes a gazetteer of Thuvia and a selection of new magic and monsters.
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This deluxe, 128-page hardcover gathers three classic Pathfinder adventures into one unforgettable compilation, expanding them into a mini-campaign and introducing a brand-new dungeon level for heroes to explore. Completely updated to Pathfinder Second Edition, the insidious Kobold King and his minions return to bedevil a new generation of adventurers! Will your heroes save the town of Falcon’s Hollow from the Kobold King, or are they doomed to become the king’s latest trophies?
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Lost Omens Highhelm delves deep into the Emperor’s Peak to present Highhelm in all its glory. This book details everyday life in the city, dwarven culture, and the various clans that influence the Sky Citadel. It also provides a full gazetteer of the city’s layers and surroundings, each with adventuring locations and sites of intrigue suitable for a multitude of adventures. An included poster map presents Highhelm’s layers in high detail and serves as an aid for campaigns centered on the dwarven city. Characters looking for new options can visit Highhelm for new equipment, ancestry feats, animal companions, and more!
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In a land still scarred by a war between two undying archmages and their respective nations, reality defies the rules binding the rest of the world. Cities crafted by wishes and fields harvested by the walking dead lay in between lands where magic warps and twists with an undefinable will. Explore the history of immortal wizard kings, wield explosive and unusual technology, and channel awe-inspiring legends in a region where the present is still haunted by the past, and echoes of destruction still shudder across the minds and souls of those who brave the Impossible Lands!
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An indispensable 136-page resource for both players looking to flesh out their characters’ motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens: Gods & Magic is an essential addition to any Pathfinder Second Edition campaign! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
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This must-have 136-page guidebook for characters of all types introduces three new ancestries to the Second Edition of the Pathfinder Roleplaying Game—the regimented and warlike hobgoblin, the plant-like leshy, and the inquisitive lizardfolk—provides 10 new heritages for the game’s core ancestries, offers nearly 100 new ancestry feats, and presents 10 new archetypes to allow characters of any class to participate in the world’s most notable organizations, from the adventurous Pathfinder Society to the rabble-rousing Firebrands to the magical masters of the Magaambya!
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Let the Leaves Fall is a Pathfinder adventure for four 4th-level characters. This adventure continues the Season of Ghosts Adventure Path, a four-part monthly campaign inspired by Asian horror in which a band of adventurers must protect their hometown from supernatural peril. This adventure also includes articles about a local autumnal festival and the reincarnation-focused philosophy of Sangpotshi, new magic items, spells, and rituals to be discovered, and a mix of supernatural monsters to menace your PCs.
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Heavy is the Crownis a Pathfinder adventure for four 8th-level characters, concluding the Sky King’s Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king’s tomb, seek subterranean treasures, and heal millennia-old injustices–all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes exciting ways to continue the campaign, an overview of the subterranean Darklands, a gazetteer of a lost dwarven homeland, and fearsome creatures that prowl the darkest caves.
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They Watched the Stars is a Pathfinder adventure for four 4th-level characters. This adventure continues the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes a gazetteer of the shrouded waters and eerie shores of the Lake of Mists and Veils; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players.
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Ghost King’s Rage is a Pathfinder adventure for four less-than-good-hearted 18th level characters. The adventure concludes the Blood Lords Adventure Path, a six-part monthly campaign in which the characters rise from skilled troubleshooters to join the Blood Lords who rule a nation of the dead. The adventure also includes an article about Narakass, deity of renewal and cleansing, along with several artifacts held by the psychopomps, shepherds who bring souls into the afterlife. New spells and new monsters complete the furious finale of Ghost King’s Rage!
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Elegant treasures and political secrets lie hidden within noble estates, making them excellent targets to rob or defend, but regardless of a group’s inclination, no Game Master wants to spend time drawing every opulent courtyard or banquet hall. Depicting the ground floor and roof of a grand noble estate, this beautifully detailed double-sided map sets the perfect scene for escapades among the elite!
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While the night market might offer comforts and meals, and the trip up the mountain to the remote shrine is scenic, dangers are never far away. This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. The next time your players spend the evening at the local market or head up along the idyllic mountain path, these maps have you covered. With Pathfinder Flip-Mat: Night Market and Shrine, you’ll be ready the next time your players seek comfort or enlightenment, only to be ambushed along the way! Pathfinder Flip-Mat: Night Market & Shrine measures 24″ x 30″ unfolded, and 8″ x 10″ folded. A Flip-Mat’s coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal!
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The Pathfinder Flip-Mat: Deadly Mine Multi-Pack features two maps that combine to form a massive sprawling mine complex. This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. The next time your players are ready to explore a long-lost mine, this map has you covered!
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This sprawling map measures 30″ x 46″ unfolded and is the largest basic Flip-Mat yet! Designed for experienced GMs and novices alike, and usable with both dry-erase and wet-erase markers, Pathfinder Flip-Mats fit perfectly into any Game Master’s arsenal. So grab your markers and get to creating your biggest dungeons yet, with Pathfinder Flip-Mat: Enormous Basic!
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A dungeon filled with insidious traps, a magnificent imperial throne room, the citadel of an immortal tyrant—the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Basic. With an area that’s a whole 45% larger than Pathfinder Flip-Mat: Basic at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents two subtle textures—smooth stone and fine dirt—on which Game Masters can design any dungeon, battleground, or adventure set piece they desire. Don’t feel like you always have to run your game in someone else’s predesigned world. With Pathfinder Flip-Mat: Bigger Basic, the setting of your next adventure is yours to create!
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Divine your destiny with the Pathfinder Harrow Deck, the legendary fortune-telling cards of Pathfinder’s Age of Lost Omens setting! With this 54-card, full-color set of fortune-telling cards, you’ll learn how to include the harrow in any tabletop RPG game and enhance play with immersive fortune-telling methods and other insights. With vivid all-new art, exciting printing treatments, patterned backing, and a size common to many real-world tarot decks, the Harrow Deck straddles the line between game supplement and storytelling set piece.
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Few things draw the attention of a hero more than a mysterious magic item, especially one that grows in power with them, becoming a legend in its own right! Relics are powerful magic items that you can customize to the story of your game, gaining powers along one or two themes. The cards in this deck include all of the abilities from the Pathfinder Gamemastery Guide and Secrets of Magic. Combined with an item card, this deck allows you to plan out the powers of your relic and serves as a handy reminder of what mighty feats it can accomplish!
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Delve deep into this massive collection of 200 reference cards featuring every monster from the Abomination Vaults Adventure Path! Each 4″ x 6″ card is printed on sturdy cardstock and features a beautiful, full color image of a monster on one side, while the other side provides that monster’s Pathfinder Second Edition statistics for quick and easy reference. Show the players what their characters are facing while keeping statistics at the ready for every creepy aberration, sneaky hunter, subterranean horror, and cautious ally in the massive megadungeon called the Abomination Vaults!
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Maintain the flow of combat with the Pathfinder Combat Pad initiative tracker! Usable with Pathfinder or any other roleplaying game, this board includes magnets that stick right to it.
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From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge!
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From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
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The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon?
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When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. Evil stirs in the depths of the Abomination Vaults, a sprawling dungeon where a wicked sorcerer attempted to raise an army of monsters hundreds of years ago. The town’s newest heroes must venture into a sprawling dungeon filled with beasts and traps to prevent a spiteful spellcaster from rising again! This complete compilation of the original Adventure Path campaign has been adapted to the newest version of the world’s oldest RPG. You’ve heard about the quality and depth of Pathfinder campaigns for years—now explore the Abomination Vaults yourself without having to learn a new game system!
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Whether it’s a semi-permanent encampment, a fortified wilderness hideout, or simply a place to set up tents, every wilderness explorer eventually needs a campsite. This Flip-Mat Multi-Pack features three different campsites for your players to explore, including a simple clearing in the woods, a hidden forest hideout, and a sprawling goblin encampment. Designed specifically to work with Pathfinder’s Kingmaker Adventure Path, these high-utility maps also make an ideal resource for any fantasy RPG campaign!
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Gods are not meant to die. They’re supposed to be immortal, too powerful to be struck down or wither to dust like the people of Golarion. It has been more than a century since Aroden, god of humanity, met his mysterious doom, and his death ushered in a new era of uncertain prophecy and turmoil—the Age of Lost Omens. Now another god has died, his death broadcast across the skies in a metaphysical projection of his murder reverberating over any world on which he was worshipped. And from his rent corpse falls the Godsrain, a torrent of the god’s blood and divine essence. Those touched by this rain are blessed—some would say cursed—with a god-spark that imbues upon them mythic power.Printed in hardcover with a handsome dust jacket illustrated by Mirco Paganessi. Audiobook runtime 11h56m, narrated by Samantha Moon.
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The Secret of Deathstalk Tower is a Pathfinder adventure for four 14th-level characters. This adventure continues the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers aid the elves in a war against an army of demons. This adventure also includes an article about the demon lord Treerazer (the primary antagonist of this campaign), an exploration of the sinister ooze monsters known as blights, powerful new magic items to aid heroes against their foes, and several sinister new monsters.
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As political tensions propel the Inner Sea to the edge of continental war, the elf queen of Kyonin has asked you to represent the elven nation in an important diplomatic alliance. When an unexpected act of violence threatens to sabotage the alliance before it begins, you must swiftly learn the truth—a truth that promises terror and devastation and the start of an all-out-war with the demonic armies of Tanglebriar!Whispers in the Dirt is a Pathfinder adventure for four 11th-level characters. This adventure begins the Spore War Adventure Path, a three-part monthly campaign in which a group of adventurers fight armies of demons, corrupted fey, and fungal monsters in the defense of the elven nation of Kyonin. This adventure also includes information about the elven lands of Kyonin, several new magical items to discover and elven ancestry feats to explore, and several new monsters from the fungal to the fiendish.
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At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardax’s forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising that’s ravaged the land: a haunted divinity that dwells high in Belkzen’s mountains.Destroyer’s Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzen’s mountains and silt seas.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
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Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
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Empires Devoured is a complete Starfinder Second Edition playtest adventure for 10th-level characters written by Thurston Hillman, and features classic creatures updated to Second Edition, all-new monsters and threats, and a mix of cinematic combats, intense negotiations, and dramatic events that will shake the galaxy. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history—even if you miss the playtest window, you won’t want to miss the adventure!
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Bring the House Down is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also reveals long-standing truths about one of Pathfinder’s most secretive and mysterious gods, powerful magical items and artifacts to discover, and several strange and devastating new monsters fit to challenge the game’s most powerful heroes!
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Singer, Stalker, Skinsaw Man is a Pathfinder adventure for four 14th-level characters. This adventure continues the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes an article about Arshea (the demigod of freedom and beauty), several new theatrically-themed spells and magical items, and four manipulative and unsettling new monsters.
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“Stage Fright” is a Pathfinder adventure for four 11th-level characters. This adventure begins the Curtain Call Adventure Path, a three-part monthly campaign in which a group of adventurers help to produce an opera based on their own prior adventures while simultaneously facing a new threat that only the most powerful of heroes can stop. This adventure also includes information about theatrical traditions of Golarion as well as an entire potential cast of diverse actors to help bring the new opera to life, several new magical items to discover and operatic abilities to master, and several new monsters from the whimsical to the truly horrific.
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Shepherd of Decay is a wilderness-themed Pathfinder adventure for four 11th-level characters. The adventure concludes the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at how to continue the campaign, a gazetteer of a settlement on the Plane of Wood, several new magical items, and new monstrous threats!
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Severed at the Root is a wilderness-themed Pathfinder adventure for four 8th-level characters. The adventure continues the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at manifestations of the Plane of Wood, an ecology of the godlike green men, several new magical items, and new monstrous threats!
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“Pactbreaker”” is a wilderness-themed Pathfinder adventure for four 5th-level characters. The adventure begins the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world.
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Prey for Death is a deluxe hardcover Pathfinder Second Edition adventure for 14th level characters, and gives players the chance to play members of the world’s most notorious assassin’s guild. The adventure also includes new items, lore, and character backgrounds, as well as a several powerful monsters ready to threaten high level characters!