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Old-School Essentials: Advanced Expansion Set
Want to take your game to the next level? Pair the Old-School Essentials Classic Game Set with the Advanced Expansion Set and advance your game with reams of new classes, options, monsters, and magic inspired by the weird and wondrous 1970s Advanced 1st Edition game. Old-School Essentials Advanced Fantasy is a “best of” old-school gaming: a complete retelling of the classic 1980s Basic/Expert game expanded with reams of extras inspired by the 1970s Advanced 1st Edition rules.
Old-School Essentials: Classic Game Set
Old-School Essentials Classic Fantasy is a complete retelling of the classic 1980s Basic/Expert game, including all rules, character options, spells, monsters, and magic items. Celebrating 40 Years of Basic/Expert! The Basic/Expert game which Old-School Essentials is based on was published in 1981 — 40 years ago! In celebration of this anniversary, we’re delighted and honoured to announce that Erol Otus, legendary creator of the original B/X covers, has painted a brand new cover for the Old-School Essentials Classic Game Set!
Old-School Essentials: Classic Fantasy Rules Tome
The Complete Classic Fantasy Game in One Book. The material in this book forms a complete clone of the classic Basic/Expert game, including all rules, classes, spells, monsters, and magic items.
Old-School Essentials: Advanced Fantasy: Referee’s Tome
The Advanced Fantasy Referee’s Tome is the essentials referee’s guide to Old-School Essentials Advanced Fantasy games. Includes all referee guidelines, monsters, and treasures from Old-School Essentials Classic Fantasy, plus reams of additional material inspired by the 1970s Advanced 1st Edition rules.
Old-School Essentials: Advanced Fantasy: Player’s Tome
The Advanced Fantasy Player’s Tome is a complete player’s guide to Old-School Essentials Advanced Fantasy games. Includes all rules and player options from Old-School Essentials Classic Fantasy, plus reams of additional material inspired by the 1970s Advanced 1st Edition rules.
Kosmosaurs
You play a Kosmosaur in this game. You’re a member of an elite force of dinosaur space rangers that defend the galaxy against all forms of threats, both internal and external. You fly in your spaceships, working as a team, acting as explorers, diplomats, defenders, and, if need be, soldiers against those that would destroy what was built by the many civilizations.
Ultraviolet Grasslands Referee’s Screen
Introducing the UVG 2E Referee Screen – the weapon you need to master your psychedelic metal roleplaying cosmos. Printed on sturdier stock for robust, relentless adventuring, it brandishes the same captivating landscape on the back – the sweeping vista of the ultraviolet grassland, resplendent in its mystique. The referee side? Reimagined. Cleaner tables, simplified mechanics, and a more legible layout empower you with the might of improvisation.
Ultraviolet Grasslands and the Black City
Revel in the return The Ultraviolent Grasslands with the highly anticipated UVG 2E, now dazzling with fresh cover art that teases countless otherworldly adventures. This epic journey has expanded – from the previous 200 pages to a robust 250, infused with larger and more evocative art to enliven your psychedelic metal quests.
Unicorn Meat
A southern gothic horror adventure inspired by LISA the Painful, True Detective, and Lord of the Flies, set in the decaying ruins of the last unicorn farm in the world. Play as carvergirls attempting to escape, or as adults unravelling the horror at the center of the Rochefocauld Company’s great sin. Compatible with any number of old-school and old school-adjacent RPGs.
Runecairn: Wardensaga Softcover
Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you’ll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the mad jotunn within and claim the soul remnant they protect. Runecairn is a Soulslike Norse fantasy RPG by Colin Le Sueur for 1-3 players. Character creation is quick and intuitive, dynamic combat is intense and reactive.
Runecairn: Wardensaga Hardcover
Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you’ll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the mad jotunn within and claim the soul remnant they protect. Runecairn is a Soulslike Norse fantasy RPG by Colin Le Sueur for 1-3 players. Character creation is quick and intuitive, dynamic combat is intense and reactive.
Herbalist’s Primer
Herbalist’s Primer is a system-agnostic illustrated guide to real-world magical plants. Inspired by the 19th-century herbalists and the millennia of folklore, myths, and legends, it brings a wealth of easily-accessible, organized information straight to your gaming table.
ARC: Doom Tabletop RPG (Softcover)
Immerse in ARC’s rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds…for a heart-racing story to remember. A high-quality, lushly designed and illustrated game.
ARC: Doom Tabletop RPG (Hardcover)
Immerse in ARC’s rules-lite, tension-heavy adventures to race against the clock and slay the apocalypse. Capture your imagination with near-inescapable dooms that threaten limitless worlds…for a heart-racing story to remember. A high-quality, lushly designed and illustrated game.
Longwinter: Visitor’s Book
Winters are long and beautiful in the high valleys of Brezim. A cosy roleplaying setting of high mountains and deep problems. This book contains common knowledge and mechanics for all the players: heroes and referees.
Longwinter: Referee’s Book
The snows are alive. A soft, cold spirit courses through them. Her lace threads the world; watching, drinking, listening, stroking, soothing, killing. Her touch is soft and icy. She is Winterwhite, the daughter of the Waterdrinker and the Northwind, and she is a terrible god. An avatar of ice and hunger, of visions and death. Dooms and devastations to visit upon a cosy roleplaying setting. Longwinter is the RPG sandbox of a realm that has broken its vows to Winterwhite and will now pay the cold price. This book contains secret knowledge and mechanics for the referee.
Tales of Xadia: The Dragon Prince RPG
Using the award-winning Cortex system, you and your friends will take on the role of characters and play your part in adventures set in the Netflix show’s world.
Broken Compass: Jolly Roger – Season 2
Jolly Roger will provide you all you need to go on great Adventures in the Caribbean Sea in the golden age of piracy. Includes additional rules for Dueling, Gambling and Naval Battles, as well as a ready-to-play On Demand Season.
Broken Compass: Golden Age – Season 1
Golden Age will bring you straight to the heart of Adventure, to the golden 30s that set the scene for our childhood dreams, and the stories of the man in the hat. Includes new equipment and rules to manage Supernatural Menaces, as well as a ready-to-play On Demand Season.
Broken Compass: Adventure Journal
Broken Compass is an Adventure Role-Playing Game inspired by the great movies and games of the genre, from the Mummy to Uncharted, passing through Indiana Jones and Tomb Raider. Adventurers in Broken Compass are men and women of action, traveling the World to face the Challenges of great cities and wild, unwelcoming lands alike. Adventurers risk their lives every day, driven by their will to discover, learn or obtain something priceless to them. The corebook features the full set of game rules, the setting 1999 and a ready-to-play Episode! A manual you can bring with you everywhere you go to live great adventures on demand!
RuneQuest: Glorantha Sourcebook
RuneQuest: The Glorantha Sourcebook is an introductory guide to the mythical world of Bronze Age fantasy created by legendary game designer Greg Stafford. It is every RuneQuest player’s stepping stone into legend—a journey that continues with the Guide to Glorantha, and ends in your imagination. This edition contains revised, updated, and expanded content drawn from a variety of long out-of-print and rare sources. Alongside an updated internal design to bring RuneQuest:The Glorantha Sourcebook in line with modern RuneQuest titles, it also has a brand new cover by stellar artist LoÏc Muzy. This edition also includes updated genealogy tables, some new art, and new maps.
The Lunar Way: Cults of RuneQuest
Cults of RuneQuest: The Earth Goddesses
Cults of RuneQuest: The Earth Goddesses is the player’s guide to the earth pantheon of Glorantha! This book covers the mythology of the Earth pantheon of gods, and provides mechanics for each of their cults to create your RuneQuest adventurer.
Cults of RuneQuest: The Lightbringers
Cults of RuneQuest: The Lightbringers is the player’s guide to the Gods of the Storm! This book covers the mythology of the Lightbringer pantheon of gods, and provides mechanics for each of their cults to create your RuneQuest adventurer.
Cults of RuneQuest: The Prosopaedia
An essential reference for all Glorantha fans. Discover the deities of RuneQuest and inspire your adventures and characters for years to come.
Cults of RuneQuest: Mythology
Cults of RuneQuest: Mythology is part of the new Cults of RuneQuest sourcebook series for the RuneQuest TTRPG. It contains an indispensable history of the mythology of the storied and epic Bronze Age fantasy world of Glorantha.
RuneQuest: Weapons & Equipment
RuneQuest: Weapons & Equipment is an essential guide to a wide range of items, goods, services, training, magical items, and beasts for both players and Game Masters.
RuneQuest: The Red Book of Magic
Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, this is the indispensable source for expanded Rune & Spirit magic. It’s an essential hardcover expansion to the RuneQuest experience for players and Gamemasters alike.
S. Petersen’s Field Guide to Lovecraftian Horrors
All the detail you could possibly need about 53 terrifying Lovecraftian creatures with new illustrations and layout.
Warhammer Fantasy Roleplay: Reikland Miscellanea
Across the Reikland, grim and perilous adventures, unfathomable intrigues, secretive schemes, and unpredictable magic can be found around every corner. From mysterious statues to ominous shrines, odd buildings and even odder characters, Reikland Miscellanea collects some of the most interesting oddities of the Reikland and beyond. To mark Warhammer Fantasy Roleplay 4th Edition’s fifth year of publication, we’ve gathered some of our most popular articles in one place. Each item was previously only available in a digital-only format, and this print collection deserves a place on any collector’s bookshelf. Reikland Miscellanea collates the following titles in one convenient package! Whether you’re a veteran of the Reikland’s muddy roads and winding waterways or a pristine adventurer ready to get your boots muddy, there’s something here for everyone.- Patrons of the Old World I and II: A collection of eight fascinating Patrons, influential and driven NPCs with their own agendas, useful plot hooks, and a master plan that Characters throw their weight behind or struggle to prevent…- Buildings of the Reikland: A collection of buildings, each with detailed floor plans and intriguing details, suitable for dropping into any WFRP campaign.- One Shots of the Reikland: A selection of quick-fire adventures, each set in one of the locations from Buildings of the Reikland, and suitable for a single frantic session of play.- Monuments of the Reikland: Five fascinating monuments, each a well-known landmark, and each with its own, often sinister, secret.- Shrines of Sigmar: Five shrines to mighty Sigmar, the patron deity of the Empire. But all is not as it seems in these fascinating locations.- Sullasara’s Spells of Utmost Utility: The Elf Mage Sullasara hoped this book of spells for all eight winds of magic would be put to constructive use by the wizards of the Empire, who promptly found entirely different applications for her magic.- Blood and Bramble: Witch and Hedgewitch alike will find a wide array of spells to use in this fair and foul collection of magic. Also included are two intriguing and learned NPCs of somewhat dubious intent. Reikland Miscellanea contains a fascinating array of materials useful to GMs and players alike. If you’ve longed to possess any of these items in print, now’s your chance! Preorder today and get the entire PDF to start reading right away.
Warhammer 40,000 Roleplay: Imperium Maledictum Gamemaster’s Screen
The Imperium Maledictum Gamemaster’s Screen is an indispensable tool for every GM running an adventure in the grim dark future of Warhammer 40,000. Catering to all playstyles and experience levels, the GM Screen provides a wealth of valuable world-building tools.
Warhammer 40,000 Roleplay: Imperium Maledictum Core Rulebook
Imperium Maledictum is a new Warhammer 40,000 roleplaying game set in the glorious Macharian Sector, a sector forged in blood and fire from the thousand worlds conquered by Lord Solar Macharius. It is a sector rife with peril and treachery. Do you have what it takes to survive the grim and treacherous adventures in the 41st Millennium?”
Warhammer 40,000 Wrath and Glory – Threat Assessment: Xenos
Threat Assessment: Xenos contains a mass of new alien threats to challenge Agents of any Tier, and is the perfect companion to any Warhammer 40,000 Wrath & Glory campaign. As well as massively expanding the Xenos factions found in the Wrath & Glory Core Rulebook, this book explores newcomers to the Gilead system, including the enigmatic T’au, the voracious Kroot, and the slowly stirring Necrons whose claim to the system may be older than the Imperium itself.
Warhammer 40,000 Roleplay: Wrath & Glory: Redacted Records
Explore the space hulks of the Gilead System — huge, drifting masses of ships welded together by gravity and the flames of the Warp, and home to hazard and opportunity in equal measure. Redacted Records I takes Wrath & Glory games away from the relative safety of the Gilead System’s planets and out into the depths of the Void to face unimaginable danger. This magazine-style collection of articles uncovers numerous secrets of the Gilead System, opening up new settings and antagonists for players to explore and confront, and new character options to increase Agents’ chance of surviving these new and perilous situations.
Warhammer 40,000 Roleplay: Wrath & Glory – Church of Steel
Unveil the mysteries of the Machine Spirit and unleash the massive power of machines of war with Church of Steel, a comprehensive guide to vehicles in Warhammer 40,000: Wrath & Glory. Church of Steel contains rules for more than 80 vehicles from the diverse Factions of the 41st Millennium, and narrative-focused rules for running them in your games.
Warhammer 40,000 Roleplay: Wrath & Glory – Litanies of The Lost
FOUR GRIM ADVENTURES IN THE DARKNESS OF IMPERIUM NIHILUSBathed in the corrupt light of the Great Rift, the Gilead System is rife with peril. Vile xenos assail humanity from all sides, internecine strife between the factions of the Imperium threaten a catastrophic civil war, and daemonic entities penetrate reality from Cicatrix Maledictum.Discover devious plots and unravel murderous mysteries amongst feuding faiths on the agri world of Ostia. Investigate tech heresy, mechanical misdemeanours, and arcane rituals amongst the manufactora of the forge world Avachrus. Protect the holy shrine world of Enoch from enemies without, and traitors within.Litanies of the Lost contains four exciting scenarios suitable for Wrath & Glory characters of Tiers 1 and 2. These can be played as entertaining stand-alone adventures, or combined into a perilous planet-hopping campaign that highlights the political strife and myriad dangers present in the Gilead System.Litanies of the Lost includes:Duty Beyond Death: something has gone nightmarishly wrong at the Pakthertius Servitor Manufactorum — investigate to discover its arcane technological secrets, and try to be the first to emerge alive!Dark Bidding: a clandestine contract to procure a stolen stasis coffin with mysterious contents leads the party deep into the mechanical bowels of the Adeptus Mechanicus’s underworld.Grim Harvest: a spate of strange deaths at an agri world mega-acreage threatens its crucial crops, but the source may be more sinister than the frictions between the competing Imperial factions in the area.Vow of Silence: an investigation of potential heretical activity at a silent monastery goes awry when some unexpected — and murderous — guests arrive.
Warhammer 40,000 Wrath and Glory Gamemaster’s Screen
The Wrath and Glory Gamemaster’s Screen is an indispensable addition to every GM’s toolkit! The GM screen contains a wealth of information, commonly referenced rules, and an additional 32 page booklet packed with advice, NPCs, and short adventures suitable for any group.
Warhammer 40000 RPG: Wrath & Glory: Forsaken System Players Guide
Cut off from the might of the Imperium by the Great Rift, and beset on all sides by the daemonic forces that emerge from the tear in reality, the Gilead System stands as a bastion of faith in the Emperor. Unable to call for reinforcements or escape the System, the citizens of these planets fight to preserve the Imperial Creed as they battle back the vile xenos, corrupted renegades, and foul daemons that assail them. The Forsaken System Player’s Guide contains a wealth of information for running and playing Warhammer 40,000 Roleplay: Wrath & Glory.
Warhammer 40000 RPG: Wrath & Glory
Everything you need to roleplay grim and glorious adventures in the Gilead System, eight worlds cut off from the Emperor’s light by the Great Rift!
Warhammer Age of Sigmar Soulbound: Era of the Beast
Era of the Beast offers players and GMs a chance to follow the ongoing narrative of the Age of Sigmar universe, and brings the timeline forward to the Era of the Beast and the emergence of Kragnos, the End of Empires. This book recounts the events of the Broken Realms saga and updates the lore of major cities and the status of the gods of the realms. Era of the Beast details the lands of Thondia, allowing players to adventure in Ghur, the Realm of Beasts and includes new Archetypes to add to your Soulbound game. Lastly, from the swamps of the realms come the terrifying Kruleboyz — twisted, swamp dwelling Orruks who slink from the mire to cut their enemy’s throats!